Difference between revisions of "Patience"

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{{Basepower|name=Patience|desc=The Hunter, having found her prey, must make sure they are prepared, and takes every measure to put themselves in an ideal situation before delivering a killing blow. They will bide their time and ensure a perfect situation to land a shot that the divines would applaud.|powertype=Buff|target=Self NoAoE|energy=5|charge=100|cooldown=5000|accuracy=100%|damageamount=0|damagetype=healing|Status=100% chance of DamageBuff at magnitude [if Status damagebuff of [player] < 25][+ 5 [status damagebuff of [player]]][else]5[end if] for 3 rounds.<br>|Upgrades=}}[[Category:Damagebuff inflicting base powers]][[Category:Friendly base powers]]
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{{Basepower|name=Patience|desc=The Hunter, having found her prey, must make sure they are prepared, and takes every measure to put themselves in an ideal situation before delivering a killing blow. They will bide their time and ensure a perfect situation to land a shot that the divines would applaud.<br> <br>This adds a stacking damagebuff of 2% each turn up to a maximum of 25.|powertype=Buff, Toggle|target=Self NoAoE|energy=5|charge=100|cooldown=5000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Patient DamageBuff at magnitude [< 10 [+ 2 [status Patient Damagebuff of [player]] +] <] for 3 rounds.<br>100% chance of Patient Attack at magnitude [< 10 [+ 1 [status Patient Attack of [player]] +] <] for 3 rounds.<br>|Upgrades=}}[[Category:Patient attack inflicting base powers]][[Category:Patient damagebuff inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]

Latest revision as of 00:13, 26 May 2021

Patience stats
Type Buff, Toggle Target Self NoAoE
Description The Hunter, having found her prey, must make sure they are prepared, and takes every measure to put themselves in an ideal situation before delivering a killing blow. They will bide their time and ensure a perfect situation to land a shot that the divines would applaud.

This adds a stacking damagebuff of 2% each turn up to a maximum of 25.
Cooldown 5000 Charge time 100
Energy 5 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Patient DamageBuff at magnitude [< 10 [+ 2 [status Patient Damagebuff of [player]] +] <] for 3 rounds.
100% chance of Patient Attack at magnitude [< 10 [+ 1 [status Patient Attack of [player]] +] <] for 3 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Patience/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)