Difference between revisions of "Decked Out"
From Flexible Survival
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− | {{Recipe Modifier|name=Decked Out|desc=Any assortment of wacky, rad, or just plain over the top tweaks that boost auxiliary functions already existing on an item. Sadly, that comes a price. Any original function of the item might as well be forgotten.|cred=+75%|xp=+30%|ingredients=None|salvage=+50%|istats=100% chance of Radical StatusBoost at magnitude 0.5 for 15 rounds.<br>100% chance of Coolasarat at magnitude 1 for 15 rounds.<br>Charge of +5%<br>Damage of -5%<br>Loadout of -5%<br>100% chance of Coolasarat at magnitude 1 for 15 rounds.<br>Status Chance of +25%<br>Status Mag of +15%<br>Upkeep of +5%|skills=None}} | + | {{Recipe Modifier|name=Decked Out|desc=Any assortment of wacky, rad, or just plain over the top tweaks that boost auxiliary functions already existing on an item. Sadly, that comes a price. Any original function of the item might as well be forgotten.|cred=+75%|xp=+30%|ingredients=None|salvage=+50%|istats=100% chance of Radical StatusBoost at magnitude 0.5 for 15 rounds.<br>100% chance of Coolasarat at magnitude 1 for 15 rounds.<br>Charge of +5%<br>Damage of -5%<br>Loadout of -5%<br>100% chance of Coolasarat at magnitude 1 for 15 rounds.<br>Status Chance of +25%<br>Status Mag of +15%<br>Upkeep of +5%|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Charge Modifier]][[Category:Damage Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modifier]][[Category:Status Chance Modifier]][[Category:Status Mag Modifier]][[Category:Upkeep Modifier]] |
Latest revision as of 00:56, 19 July 2017
Description | Any assortment of wacky, rad, or just plain over the top tweaks that boost auxiliary functions already existing on an item. Sadly, that comes a price. Any original function of the item might as well be forgotten. | |||||||
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Cred Cost | XP Cost | Ingredients | None | |||||
Salvage | +50% | |||||||
Crafting Skills | None | |||||||
Item Stats | 100% chance of Radical StatusBoost at magnitude 0.5 for 15 rounds. 100% chance of Coolasarat at magnitude 1 for 15 rounds. Charge of +5% Damage of -5% Loadout of -5% 100% chance of Coolasarat at magnitude 1 for 15 rounds. Status Chance of +25% Status Mag of +15% Upkeep of +5% |