Difference between revisions of "Defense Matrix"
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− | {{Basepower|name=Defense Matrix|desc=You have an active defense against all forms of damage, shrugging off a small amount of damage from all sources. Keeping this active is draining, however.|powertype=|target=|energy=0|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype= | + | {{Basepower|name=Defense Matrix|desc=You have an active defense against all forms of damage, shrugging off a small amount of damage from all sources. Keeping this active is draining, however.|powertype=Toggle, Self|target=Self NoAoE|energy=0.6|charge=300|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of PhysicalDamageResist at magnitude 2 for 2 rounds.<br>|Upgrades=}}[[Category:Physicaldamageresist inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]] |
Latest revision as of 00:03, 5 November 2024
Type | Toggle, Self | Target | Self NoAoE |
---|---|---|---|
Description | You have an active defense against all forms of damage, shrugging off a small amount of damage from all sources. Keeping this active is draining, however. | ||
Cooldown | 6000 | Charge time | 300 |
Energy | 0.6 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of PhysicalDamageResist at magnitude 2 for 2 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Defense Matrix/Extra Notes Edit notes
Mutant powers Based on this power:
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