Difference between revisions of "Overkill"
From Flexible Survival
(Updated the description and tables to match the current +rpinfo data) |
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− | When you defeat an enemy, your remaining damage carries on. 25/50/75% | + | When you defeat an enemy, your remaining damage carries on. 25/50/75% of the remaining damage of the blow on a direct hit (but cannot kill the new target with direct damage alone). If a DoT deals the telling blow, it will transfer over. If it was a repeat from a repeating attack, a random enemy will carry the repeat. At level 3, the damage can continue past the first target, cascading but not killing others). |
− | of the remaining damage of the blow on a direct hit (but cannot kill | + | When you deal a blow powerful enough to be a mortal blow, the overflowdamage occurs 20% faster per point of overkill.Your massive blows chip and destroy at an enemy's buffs, clearing themaway. It works even better against higher-ranked enemies. |
− | the new target with direct damage alone). If a DoT deals the telling | + | ==Available In Classes== |
− | blow, it will transfer over. If it was a repeat from a repeating | ||
− | attack, a random enemy will carry the repeat. | ||
− | level 3, the damage can continue past the first target, cascading but | ||
− | not killing | ||
− | |||
− | ==Available In== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | | [[ | + | | [[Classless]] || 0.4 |
|- | |- | ||
− | | [[ | + | | [[Fullblade Edgelord]] || 1 |
− | |||
− | |||
|- | |- | ||
| [[Heavy Fighter]] || 2 | | [[Heavy Fighter]] || 2 | ||
|- | |- | ||
− | | [[Monster Monarch]] || | + | | [[Monster Monarch]] || 1 |
|- | |- | ||
− | | [[ | + | | [[Sniper]] || 1 |
|- | |- | ||
− | | [[ | + | | [[Statuesque]] || 1 |
|- | |- | ||
− | | [[ | + | | [[Tormentor]] || 1 |
+ | |} | ||
+ | ==Available In Roles== | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | | [[Agent of Chaos]] || 1 | ||
|- | |- | ||
− | | [[ | + | | [[Big Hit]] || 2 |
|} | |} | ||
* 2 for [[All Natural]] characters. | * 2 for [[All Natural]] characters. | ||
[[Category:Combat Skills]] | [[Category:Combat Skills]] |
Latest revision as of 11:32, 21 November 2019
When you defeat an enemy, your remaining damage carries on. 25/50/75% of the remaining damage of the blow on a direct hit (but cannot kill the new target with direct damage alone). If a DoT deals the telling blow, it will transfer over. If it was a repeat from a repeating attack, a random enemy will carry the repeat. At level 3, the damage can continue past the first target, cascading but not killing others). When you deal a blow powerful enough to be a mortal blow, the overflowdamage occurs 20% faster per point of overkill.Your massive blows chip and destroy at an enemy's buffs, clearing themaway. It works even better against higher-ranked enemies.
Available In Classes
Classless | 0.4 |
Fullblade Edgelord | 1 |
Heavy Fighter | 2 |
Monster Monarch | 1 |
Sniper | 1 |
Statuesque | 1 |
Tormentor | 1 |
Available In Roles
Agent of Chaos | 1 |
Big Hit | 2 |
* 2 for All Natural characters.