Taunting Strikes: Difference between revisions

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You have learned how to maximize your equipment rather than relying on
Your blows are telling and aggravating. You draw attention with every swing and every shot. Active, non passive, damaging attacks have a 15/30/45% chance of inflicting 1/1 taunt status. Taunting also causes the target to deal 10% + 10% per Taunting Strikes less damage to everyone who isn't the taunter.
crazy mutant powers. Increase equipment damage by 5% per point and
status magnitude by 2.5% per point. Also gain +3 upkeep and +5 loadout
per point. Also increases the Self Repair of items by 3 per point,
making them cheaper to repair over time.


==Available In==
==Available In Classes==
{| class="wikitable"  
{| class="wikitable"  
|-
| [[Rainbow Warrior]] || 1
|-
| [[Tukupar Itar]] || 1
|}
==Available In Roles==
{| class="wikitable"
|-
| [[Active Tank]] || 2
|-
| [[Debuffer Tank]] || 2
|-
| [[Tank]] || 2
|}
|}
[[Category:Combat Skills]]
[[Category:Combat Skills]]

Latest revision as of 17:55, 13 September 2023

Your blows are telling and aggravating. You draw attention with every swing and every shot. Active, non passive, damaging attacks have a 15/30/45% chance of inflicting 1/1 taunt status. Taunting also causes the target to deal 10% + 10% per Taunting Strikes less damage to everyone who isn't the taunter.

Available In Classes

Rainbow Warrior 1
Tukupar Itar 1

Available In Roles

Active Tank 2
Debuffer Tank 2
Tank 2