Difference between revisions of "Antagonists"

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(Created page with "So you want to play an antagonist? That's cool. Just remember, everyone has a reason for what they do. No one is a jerk just for sake of being a jerk. That's crappy storytelli...")
 
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So you want to play an antagonist? That's cool. Just remember, everyone has a reason for what they do. No one is a jerk just for sake of being a jerk. That's crappy storytelling and kind of boring to boot.
 
So you want to play an antagonist? That's cool. Just remember, everyone has a reason for what they do. No one is a jerk just for sake of being a jerk. That's crappy storytelling and kind of boring to boot.
 
   
 
   
 
Remember that this is a game, the idea is for us all to have fun. Don't be a jerk. Work WITH people, not against them, to make awesome scenes of conflict. Characters should clash, not players.
 
Remember that this is a game, the idea is for us all to have fun. Don't be a jerk. Work WITH people, not against them, to make awesome scenes of conflict. Characters should clash, not players.
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[[Category: Help Files]]
 
[[Category: Help Files]]

Latest revision as of 01:50, 16 April 2013

So you want to play an antagonist? That's cool. Just remember, everyone has a reason for what they do. No one is a jerk just for sake of being a jerk. That's crappy storytelling and kind of boring to boot.
 
Remember that this is a game, the idea is for us all to have fun. Don't be a jerk. Work WITH people, not against them, to make awesome scenes of conflict. Characters should clash, not players.