Difference between revisions of "Bloodsport Template"

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{{Basepower|name=Bloodsport Template|desc=|powertype=Triggered Effect, DoT|target=Single Enemy|energy=10|charge=0|cooldown=10000|accuracy=75%|damageamount=5|damagetype=Physical|Status=100% chance of PhysicalDamage at magnitude 10 for 2 rounds.<br>100% chance of NaniteBloodspray|30DefenseTrigger at magnitude 20 for 5 rounds.<br>|Upgrades=Cooldown by -1700<br>NaniteBloodSpray|30DefenseTriggerDuration by 5<br>PhysicalDamageMag by 4.5}}[[Category:Physical base powers]][[Category:Nanitebloodspray|30defensetrigger inflicting base powers]][[Category:Physicaldamage inflicting base powers]][[Category:Hostile base powers]]
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{{Basepower|name=Bloodsport Template|desc=|powertype=Triggered Effect, DoT|target=Single Enemy|energy=10|charge=0|cooldown=10000|accuracy=75%|damageamount=5|damagetype=Pierce|Status=100% chance of PierceDamage at magnitude 10 for 2 rounds.<br>100% chance of NaniteBloodspray|30DefenseTrigger at magnitude 20 for 5 rounds.<br>|Upgrades=Cooldown by -1700<br>NaniteBloodSpray|30DefenseTriggerDuration by 5<br>PierceDamageMag by 4.5}}[[Category:Pierce base powers]][[Category:Nanitebloodspray|30defensetrigger inflicting base powers]][[Category:Piercedamage inflicting base powers]][[Category:Hostile base powers]]

Latest revision as of 00:01, 26 December 2024

Bloodsport Template stats
Type Triggered Effect, DoT Target Single Enemy
Description
Cooldown 10000 Charge time 0
Energy 10 Accuracy 75%
Damage 5 Pierce at level 0
Statuses
100% chance of PierceDamage at magnitude 10 for 2 rounds.
100% chance of NaniteBloodspray
Training Upgrades
Cooldown by -1700
NaniteBloodSpray
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Bloodsport Template/Extra Notes Edit notes

Mutant powers Based on this power: