Force of Nature: Difference between revisions
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{{Basepower|name=Force of Nature|desc=Enough is enough! Clear the battlefield with a volley of attacks | {{Basepower|name=Force of Nature|desc=Enough is enough! Clear the battlefield with a volley of powerful attacks.|powertype=AoE, Repeat, Critical, Nuke, Debuff|target=AoE Enemy Nuke|energy=30|charge=0|cooldown=20000|accuracy=75%|damageamount=30|damagetype=Critical|Status=100% chance of WeaponDamage at magnitude 15 for 3 rounds.<br>100% chance of ChargeDebuff at magnitude 20 for 5 rounds.<br>100% chance of RechargeDebuff at magnitude 10 for 5 rounds.<br>|Upgrades=|secondpowertype=Repeat, Damage, Betraying|seconddamageamount=3|seconddamagetype=Psychic|secondtarget=Self NoAoE|secondStatus=}}[[Category:Base powers with secondary effects]][[Category:Critical base powers]][[Category:Chargedebuff inflicting base powers]][[Category:Rechargedebuff inflicting base powers]][[Category:Weapondamage inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]] | ||
Latest revision as of 00:46, 15 May 2025
| Type | AoE, Repeat, Critical, Nuke, Debuff | Target | AoE Enemy Nuke |
|---|---|---|---|
| Description | Enough is enough! Clear the battlefield with a volley of powerful attacks. | ||
| Cooldown | 20000 | Charge time | 0 |
| Energy | 30 | Accuracy | 75% |
| Damage | 30 Critical at level 0 | ||
| Statuses | |||
| 100% chance of WeaponDamage at magnitude 15 for 3 rounds. 100% chance of ChargeDebuff at magnitude 20 for 5 rounds. 100% chance of RechargeDebuff at magnitude 10 for 5 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | 3 Psychic at level 0 | ||
| Secondary Type | Repeat, Damage, Betraying | Secondary Target | Self NoAoE |
| Secondary Statuses | |||
Force of Nature/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>