Difference between revisions of "Dangerous Stimulants"

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Latest revision as of 00:03, 21 December 2024

Dangerous Stimulants stats
Description When you really have to go, just take some of these. Zephyr Inc accepts no responsibility for long term health hazards and strongly recommends use in moderation.
Cred Cost 75000 Ingredients None
Salvage Uncommon Edible X 7
Common Edible X 10
Uncommon Chemical X 2
Common Chemical X 10
Crafting Skills Edible of at least 1
Item Stats Charge of -1000
Cooldown of 2500
Damage of 5
Damage Type of Critical
Energy of -10
Loadout of 15
100% chance of EnergyBreak at magnitude 5 for 10 rounds.
100% chance of Charge at magnitude 5 for 10 rounds.
100% chance of Consequential PoisonDamage at magnitude 5 for 10 rounds.
Target of Self, NoAoE
Type of Betraying, Buff
Upkeep of 5

Dangerous Stimulants/Extra Notes Edit notes