Difference between revisions of "Stabilizing"

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Latest revision as of 01:26, 25 November 2024

Stabilizing stats
Description Give it a tri pod, a better brace, or just plain heavy and grounding. Improving accuracy and over all use for a weapon, while providing better footing if used on just about everything else.
Cred Cost
100%
XP Cost 15 Ingredients None
Salvage Common Mechanical X 25
Common Chemical X 10
Crafting Skills None
Item Stats 100% chance of KnockdownResist at magnitude 8 for 10 rounds.
Charge of -10%
Cooldown of -15%
Damage of +5%
Energy of -5%
Loadout of +1
100% chance of Knockdownresist at magnitude 4 for 10 rounds.
Secondary Damage of +5%
Upkeep of 2

Stabilizing/Extra Notes Edit notes