Difference between revisions of "Burning Blood"

From Flexible Survival
Jump to: navigation, search
 
(27 intermediate revisions by the same user not shown)
(No difference)

Latest revision as of 00:30, 25 November 2024

Burning Blood stats
Type Passive Auto Self Betraying Target Self, NoAoE
Description Command those silly machines to stop keeping you alive and just make your body the perfect maiming machine! Who needs to be healthy if you can break everyone's bones?
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 4 Acid at level 0
Statuses
100% chance of Attack at magnitude 3 for 10 rounds.
100% chance of Charge at magnitude 10 for 10 rounds.
100% chance of InstantCooldown at magnitude 2 for 10 rounds.
100% chance of HealGain at magnitude -5 for 10 rounds.
100% chance of Intimidation at magnitude 1 for 10 rounds.
100% chance of Melee at magnitude 1 for 10 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Burning Blood/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)