Difference between revisions of "Pacifist"

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Latest revision as of 00:08, 5 November 2024

Pacifist
Description You simply can't bring yourself to harm those around you, and amazingly, the various critters that would normally pose a problem for others see this too. You cannot partake in combat or use abilities on others. You can still ^11^search^15^ (as a command) in hostile areas for combat gains. Mutants come to say hi when you are near, but usually leave it at a hug or a pet; however, there is a small chance of infection from this. When paired with Non-violent Progression, you gain a small 1% benefit towards getting a boss vial.

When searching, your skills in ^14^Negotiation, ^14^Empathy, ^14^and Intimidation^15^ determine your xp/cred income, while ^14^Xeno and Research^15^ [+ the CollectionRate status] determines the amount of infection vials you gain from a single encounter.
Cost 1

Pacifist/Extra Notes Edit notes