Difference between revisions of "One Shot One Kill"
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− | {{Basepower|name=One Shot One Kill|desc=Strike where they're soft, let them bleed onto the ground. They'll never find you before they finish bleeding. With proper planning, they'll be too busy cowering instead of attacking back. One Shot, One Kill.|powertype= | + | {{Basepower|name=One Shot One Kill|desc=Strike where they're soft, let them bleed onto the ground. They'll never find you before they finish bleeding. With proper planning, they'll be too busy cowering instead of attacking back. One Shot, One Kill.|powertype=DoT, Debuff|target=Single Enemy NoAoE|energy=20|charge=1000|cooldown=12000|accuracy=85%|damageamount=30|damagetype=Critical|Status=100% chance of CriticalDamage at magnitude 15 for 5 rounds.<br>100% chance of ChargeDebuff at magnitude 5 for 5 rounds.<br>100% chance of DamageBuffDebuff at magnitude 10 for 5 rounds.<br>|Upgrades=}}[[Category:Critical base powers]][[Category:Chargedebuff inflicting base powers]][[Category:Criticaldamage inflicting base powers]][[Category:Damagebuffdebuff inflicting base powers]][[Category:Hostile base powers]] |
Latest revision as of 00:06, 27 November 2024
Type | DoT, Debuff | Target | Single Enemy NoAoE |
---|---|---|---|
Description | Strike where they're soft, let them bleed onto the ground. They'll never find you before they finish bleeding. With proper planning, they'll be too busy cowering instead of attacking back. One Shot, One Kill. | ||
Cooldown | 12000 | Charge time | 1000 |
Energy | 20 | Accuracy | 85% |
Damage | 30 Critical at level 0 | ||
Statuses | |||
100% chance of CriticalDamage at magnitude 15 for 5 rounds. 100% chance of ChargeDebuff at magnitude 5 for 5 rounds. 100% chance of DamageBuffDebuff at magnitude 10 for 5 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
One Shot One Kill/Extra Notes Edit notes
Mutant powers Based on this power:
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