Difference between revisions of "Time"
From Flexible Survival
(getting an basic time stub ~~~~) |
(Time is now one to one with real life.) |
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− | '''Time''', in | + | '''Time''', in the past, used to run at 2.5 times the speed of real world time. After catching up, the game is now synchronous with real world CST. Some Events which are based off in game time can be accelerated by [[roleplay]]ing, for example [[Pregnancy]]. To check out the current time, enter the '''time''' command. |
− | |||
==Time examples== | ==Time examples== | ||
+ | Old time table before real world time shift. | ||
{| class="wikitable" | {| class="wikitable" | ||
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| 1 hour || 24 minutes | | 1 hour || 24 minutes | ||
|- | |- | ||
− | | 12 hour || 4 | + | | 12 hour || 4.8 hour |
|- | |- | ||
− | | 1 Day || 9 | + | | 1 Day || 9.6 hours |
|- | |- | ||
| 30 Days || 12 Days | | 30 Days || 12 Days | ||
|} | |} | ||
+ | |||
+ | [[Category:Code]] |
Latest revision as of 01:30, 6 September 2013
Time, in the past, used to run at 2.5 times the speed of real world time. After catching up, the game is now synchronous with real world CST. Some Events which are based off in game time can be accelerated by roleplaying, for example Pregnancy. To check out the current time, enter the time command.
Time examples
Old time table before real world time shift.
In Game Time | Real Time |
---|---|
1 hour | 24 minutes |
12 hour | 4.8 hour |
1 Day | 9.6 hours |
30 Days | 12 Days |