Difference between revisions of "Beat the Drum"

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{{Basepower|name=Beat the Drum|desc=While most would carry a drum with them, you already have one built in. Your belly is a fine instrument and by the patapat of your palm against it, you announce your presence, ready for battle. You'd rather play, but if a fight is needed, you will do that game too.|powertype=Passive Auto|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Heal|Status=100% chance of MaxHP at magnitude 5 for 5 rounds.<br>100% chance of Weight at magnitude 1 for 5 rounds.<br>100% chance of DamageResist at magnitude 1 for 5 rounds.<br>100% chance of PhysicalDamageResist at magnitude 1 for 5 rounds.<br>100% chance of EnergyDamageResist at magnitude 1 for 5 rounds.<br>100% chance of Debuffclear at magnitude 1 for 5 rounds.<br>100% chance of Theology at magnitude 2 for 5 rounds.<br>100% chance of Evasion at magnitude 1 for 5 rounds.<br>|Upgrades=}}[[Category:Damageresist inflicting base powers]][[Category:Debuffclear inflicting base powers]][[Category:Energydamageresist inflicting base powers]][[Category:Evasion inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Physicaldamageresist inflicting base powers]][[Category:Theology inflicting base powers]][[Category:Weight inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
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{{Basepower|name=Beat the Drum|desc=While most would carry a drum with them, you already have one built in. Your belly is a fine instrument and by the patapat of your palm against it, you announce your presence, ready for battle. You'd rather play, but if a fight is needed, you will do that game too.|powertype=Passive Auto|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Heal|Status=100% chance of MaxHP at magnitude 5 for 5 rounds.<br>100% chance of Weight at magnitude 1 for 5 rounds.<br>100% chance of DamageResist at magnitude 1 for 5 rounds.<br>100% chance of PhysicalDamageResist at magnitude 1 for 5 rounds.<br>100% chance of EnergyDamageResist at magnitude 1 for 5 rounds.<br>100% chance of Debuffclear at magnitude 1 for 5 rounds.<br>100% chance of Fortitude at magnitude 2 for 5 rounds.<br>100% chance of Evasion at magnitude 1 for 5 rounds.<br>|Upgrades=}}[[Category:Damageresist inflicting base powers]][[Category:Debuffclear inflicting base powers]][[Category:Energydamageresist inflicting base powers]][[Category:Evasion inflicting base powers]][[Category:Fortitude inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Physicaldamageresist inflicting base powers]][[Category:Weight inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Latest revision as of 00:30, 25 November 2024

Beat the Drum stats
Type Passive Auto Target Self NoAoE
Description While most would carry a drum with them, you already have one built in. Your belly is a fine instrument and by the patapat of your palm against it, you announce your presence, ready for battle. You'd rather play, but if a fight is needed, you will do that game too.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Heal at level 0
Statuses
100% chance of MaxHP at magnitude 5 for 5 rounds.
100% chance of Weight at magnitude 1 for 5 rounds.
100% chance of DamageResist at magnitude 1 for 5 rounds.
100% chance of PhysicalDamageResist at magnitude 1 for 5 rounds.
100% chance of EnergyDamageResist at magnitude 1 for 5 rounds.
100% chance of Debuffclear at magnitude 1 for 5 rounds.
100% chance of Fortitude at magnitude 2 for 5 rounds.
100% chance of Evasion at magnitude 1 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Beat the Drum/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)