Difference between revisions of "Alien Self"

From Flexible Survival
Jump to: navigation, search
 
(244 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Flaw|name=Alien Self|desc=Mutant powers... you don't understand them. You'll never achieve true mastery of them. They are alien and disorienting and they come and go and you're a stranger in your own body! This flaw sets your maximum mastered powers to 0. On the bright side, when you gain powers via shifting, they will upgrade themselves, much like a feral agent might experience.|cost=}}
+
{{Flaw|name=Alien Self|desc=Mutant powers... you don't understand them. You'll never achieve true mastery of them. They are alien and disorienting and they come and go and you're a stranger in your own body! This flaw makes your maximum mastered powers =0=. On the bright side, when you gain powers via shifting, they will upgrade themselves, much like a feral agent might experience.|cost=}}

Latest revision as of 00:02, 27 November 2024

Alien Self
Description Mutant powers... you don't understand them. You'll never achieve true mastery of them. They are alien and disorienting and they come and go and you're a stranger in your own body! This flaw makes your maximum mastered powers =0=. On the bright side, when you gain powers via shifting, they will upgrade themselves, much like a feral agent might experience.

Alien Self/Extra Notes Edit notes