Heavyweight: Difference between revisions
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Created page with "{{Basepower|name=Heavyweight|desc=Comes with the job, one would assume. You tend to lean on the heftier side of things, it's an occupational necessity given all the liquid goo..." |
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{{Basepower|name=Heavyweight|desc=Comes with the job, one would assume. You tend to lean on the heftier side of things, it's an occupational necessity given all the liquid goodness you carry around. Lucky for you that it's pretty handy for what you do.|powertype=Auto Buff|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of MaxHP at magnitude 20 for 10 rounds.<br>100% chance of KnockdownResist at magnitude 15 for 10 rounds.<br>100% chance of BluntDamageImmunity at magnitude 5 for 10 rounds.<br>100% chance of Weight at magnitude 10 for 10 rounds.<br>100% chance of Charge at magnitude -10 for 10 rounds.<br>100% chance of Fortitude at magnitude 2 for 10 rounds.<br>100% chance of | {{Basepower|name=Heavyweight|desc=Comes with the job, one would assume. You tend to lean on the heftier side of things, it's an occupational necessity given all the liquid goodness you carry around. Lucky for you that it's pretty handy for what you do.|powertype=Auto Buff|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of MaxHP at magnitude 20 for 10 rounds.<br>100% chance of KnockdownResist at magnitude 15 for 10 rounds.<br>100% chance of BluntDamageImmunity at magnitude 5 for 10 rounds.<br>100% chance of Weight at magnitude 10 for 10 rounds.<br>100% chance of Charge at magnitude -10 for 10 rounds.<br>100% chance of Fortitude at magnitude 2 for 10 rounds.<br>100% chance of Melee at magnitude 1 for 10 rounds.<br>|Upgrades=}}[[Category:Bluntdamageimmunity inflicting base powers]][[Category:Charge inflicting base powers]][[Category:Fortitude inflicting base powers]][[Category:Knockdownresist inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Melee inflicting base powers]][[Category:Weight inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]] | ||
Latest revision as of 00:05, 22 September 2023
| Type | Auto Buff | Target | Self NoAoE |
|---|---|---|---|
| Description | Comes with the job, one would assume. You tend to lean on the heftier side of things, it's an occupational necessity given all the liquid goodness you carry around. Lucky for you that it's pretty handy for what you do. | ||
| Cooldown | 0 | Charge time | 0 |
| Energy | 0 | Accuracy | 75% |
| Damage | 0 Healing at level 0 | ||
| Statuses | |||
| 100% chance of MaxHP at magnitude 20 for 10 rounds. 100% chance of KnockdownResist at magnitude 15 for 10 rounds. 100% chance of BluntDamageImmunity at magnitude 5 for 10 rounds. 100% chance of Weight at magnitude 10 for 10 rounds. 100% chance of Charge at magnitude -10 for 10 rounds. 100% chance of Fortitude at magnitude 2 for 10 rounds. 100% chance of Melee at magnitude 1 for 10 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Heavyweight/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>
Categories:
- Pages using DynamicPageList3 parser function
- Base powers
- Bluntdamageimmunity inflicting base powers
- Charge inflicting base powers
- Fortitude inflicting base powers
- Knockdownresist inflicting base powers
- Maxhp inflicting base powers
- Melee inflicting base powers
- Weight inflicting base powers
- Passive base power
- Friendly base powers