Difference between revisions of "Knife"
From Flexible Survival
(Created page with "<pre> .________________________________________________________________________. | Item [Knife ] Type [ Item]| |_____________________...") |
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| Cooldown[700 ] | | | Cooldown[700 ] | | ||
| Accuracy[85% ] | | | Accuracy[85% ] | | ||
− | | Damage [ | + | | Damage [7(112 damage at level 40) ] | |
| Damage [Physical ] | | | Damage [Physical ] | | ||
|______________________[ Differences from Base ]______________________| | |______________________[ Differences from Base ]______________________| | ||
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Currently only available from the requisitions officers as starter gear. | Currently only available from the requisitions officers as starter gear. | ||
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+ | [[Category:Items]][[Category:Weapons]] |
Latest revision as of 02:12, 1 November 2011
.________________________________________________________________________. | Item [Knife ] Type [ Item]| |________________________________________________________________________| |______________________[ Description ]______________________| | A sharp knife. It can cause bleeding wounds. It also looks cool. | |________________________________________________________________________| |______________________[ Additional Information ]______________________| | Power [Strike ] | | Cost [999 ] | | Upkeep [2 ] | | Loadout [10 ] | |______________________[ Base Power Stats ]______________________| | Type [Attack, Single Target, Physical, Direct Damage, Melee ] | | Target [Single Enemy ] | | Energy [3 ] | | Charge [0 ] | | Cooldown[700 ] | | Accuracy[85% ] | | Damage [7(112 damage at level 40) ] | | Damage [Physical ] | |______________________[ Differences from Base ]______________________| | PhysicalDamageChance [+50 ] | | PhysicalDamageDuration [+2 ] | | PhysicalDamageMag [+1 ] | |________________________________________________________________________|
Currently only available from the requisitions officers as starter gear.