Difference between revisions of "Party Favors"

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(Created page with "{{Basepower|name=Party Favors|desc=When the revelries are fired up, treats and gifts are passed around. Some good wine, a snack or two, maybe a kind gesture like hand-feeding...")
 
 
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{{Basepower|name=Party Favors|desc=When the revelries are fired up, treats and gifts are passed around. Some good wine, a snack or two, maybe a kind gesture like hand-feeding some tasty grapes, who knows? The snack bar is what keeps people going, and for some it's what gets them coming, and pause on that...|powertype=Repeating, Heal|target=Single Ally, NoAoE|energy=5|charge=1100|cooldown=5000|accuracy=75%|damageamount=18|damagetype=Healing|Status=100% chance of RepeatAttack at magnitude 10 for 20 rounds.<br>|Upgrades=}}[[Category:Healing base powers]][[Category:Repeatattack inflicting base powers]][[Category:Friendly base powers]]
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{{Basepower|name=Party Favors|desc=When the revelries are fired up, treats and gifts are passed around. Some good wine, a snack or two, maybe a kind gesture like hand-feeding some tasty grapes, who knows? The snack bar is what keeps people going, and for some it's what gets them coming, and pause on that...|powertype=Repeating, Heal|target=Single Ally, NoAoE|energy=5|charge=1100|cooldown=5000|accuracy=75%|damageamount=18|damagetype=Healing|Status=100% chance of WeaponDamage at magnitude 4.5 for 20 rounds.<br>|Upgrades=}}[[Category:Healing base powers]][[Category:Weapondamage inflicting base powers]][[Category:Friendly base powers]]

Latest revision as of 00:10, 28 June 2023

Party Favors stats
Type Repeating, Heal Target Single Ally, NoAoE
Description When the revelries are fired up, treats and gifts are passed around. Some good wine, a snack or two, maybe a kind gesture like hand-feeding some tasty grapes, who knows? The snack bar is what keeps people going, and for some it's what gets them coming, and pause on that...
Cooldown 5000 Charge time 1100
Energy 5 Accuracy 75%
Damage 18 Healing at level 0
Statuses
100% chance of WeaponDamage at magnitude 4.5 for 20 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Party Favors/Extra Notes Edit notes

Mutant powers Based on this power: