Knightly Valor: Difference between revisions
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{{Basepower|name=Knightly Valor|desc=With knightly ethics and codes of honor, you are seen as more of a paragon than normal. This lends to it better ability to lead and guide, but you must maintain that code and be steadfast.|powertype=Dedication Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Empathy | {{Basepower|name=Knightly Valor|desc=With knightly ethics and codes of honor, you are seen as more of a paragon than normal. This lends to it better ability to lead and guide, but you must maintain that code and be steadfast.|powertype=Dedication Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Empathy at magnitude 5 for 5 rounds.<br>100% chance of Negotiation at magnitude 5 for 5 rounds.<br>100% chance of Intimidation at magnitude 5 for 5 rounds.<br>100% chance of Perception at magnitude 5 for 5 rounds.<br>100% chance of Willpower at magnitude 5 for 5 rounds.<br>100% chance of Athletics at magnitude -5 for 5 rounds.<br>100% chance of Stealth at magnitude -5 for 5 rounds.<br>100% chance of Deceit at magnitude -5 for 5 rounds.<br>|Upgrades=}}[[Category:Athletics inflicting base powers]][[Category:Deceit inflicting base powers]][[Category:Empathy inflicting base powers]][[Category:Intimidation inflicting base powers]][[Category:Negotiation inflicting base powers]][[Category:Perception inflicting base powers]][[Category:Stealth inflicting base powers]][[Category:Willpower inflicting base powers]][[Category:Passive base power]][[Category:Dedication power]][[Category:Friendly base powers]] | ||
Latest revision as of 00:05, 22 September 2023
| Type | Dedication Passive | Target | Self NoAoE |
|---|---|---|---|
| Description | With knightly ethics and codes of honor, you are seen as more of a paragon than normal. This lends to it better ability to lead and guide, but you must maintain that code and be steadfast. | ||
| Cooldown | 0 | Charge time | 0 |
| Energy | 0 | Accuracy | 75% |
| Damage | 0 Healing at level 0 | ||
| Statuses | |||
| 100% chance of Empathy at magnitude 5 for 5 rounds. 100% chance of Negotiation at magnitude 5 for 5 rounds. 100% chance of Intimidation at magnitude 5 for 5 rounds. 100% chance of Perception at magnitude 5 for 5 rounds. 100% chance of Willpower at magnitude 5 for 5 rounds. 100% chance of Athletics at magnitude -5 for 5 rounds. 100% chance of Stealth at magnitude -5 for 5 rounds. 100% chance of Deceit at magnitude -5 for 5 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Knightly Valor/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; } </css>No mutant powers based on this power detected.
Categories:
- Pages using DynamicPageList3 parser function
- Base powers
- Athletics inflicting base powers
- Deceit inflicting base powers
- Empathy inflicting base powers
- Intimidation inflicting base powers
- Negotiation inflicting base powers
- Perception inflicting base powers
- Stealth inflicting base powers
- Willpower inflicting base powers
- Passive base power
- Dedication power
- Friendly base powers