Difference between revisions of "Knockdown"
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Latest revision as of 06:37, 14 October 2014
A quick summary of how Knockdown works.
- The duration is just a placeholder, it means nothing. The Magnitude is all that matters.
- The KnockdownMagnitude delays the enemies ATB by 100 points per magnitude, adjusted by knockdown resists, preventing them from acting.
- CritKnockdown ignores all resists.