Difference between revisions of "Self-Destruct"
From Flexible Survival
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− | {{Basepower|name=Self-Destruct|desc=What do you suppose this does? Well, it may be worth clarification that the red button might not be worth pressing unless you are in dire straits. Otherwise, perhaps there is really nothing else left to lose.|powertype=Direct Damage DoT Betraying|target=Nuke Enemy AoE|energy=30|charge= | + | {{Basepower|name=Self-Destruct|desc=What do you suppose this does? Well, it may be worth clarification that the red button might not be worth pressing unless you are in dire straits. Otherwise, perhaps there is really nothing else left to lose.|powertype=Direct Damage, DoT, Betraying, Nuke|target=Nuke Enemy AoE|energy=30|charge=100|cooldown=35000|accuracy=75%|damageamount=35|damagetype=Heat|Status=100% chance of HeatDamage at magnitude 30 for 10 rounds.<br>|Upgrades=|secondpowertype=Debuff|seconddamageamount=20|seconddamagetype=Heat|secondtarget=Self NoAoE|secondStatus=100% chance of HeatDamage at magnitude 20 for 5 rounds.<br>100% chance of DamageBuff at magnitude -5 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Heat base powers]][[Category:Damagebuff inflicting base powers]][[Category:Heatdamage inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]] |
Revision as of 05:30, 1 November 2018
Type | Direct Damage, DoT, Betraying, Nuke | Target | Nuke Enemy AoE |
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Description | What do you suppose this does? Well, it may be worth clarification that the red button might not be worth pressing unless you are in dire straits. Otherwise, perhaps there is really nothing else left to lose. | ||
Cooldown | 35000 | Charge time | 100 |
Energy | 30 | Accuracy | 75% |
Damage | 35 Heat at level 0 | ||
Statuses | |||
100% chance of HeatDamage at magnitude 30 for 10 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | 20 Heat at level 0 | ||
Secondary Type | Debuff | Secondary Target | Self NoAoE |
Secondary Statuses | |||
100% chance of HeatDamage at magnitude 20 for 5 rounds. 100% chance of DamageBuff at magnitude -5 for 5 rounds. |
Self-Destruct/Extra Notes Edit notes
Mutant powers Based on this power:
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