Difference between revisions of "Small Frame"
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− | {{Basepower|name=Small Frame|desc=Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 10 for 1 rounds.<br>100% chance of Defense at magnitude 10 for 1 rounds.<br>100% chance of HealGain at magnitude 2 for 1 rounds.<br>100% chance of DamageBuff at magnitude | + | {{Basepower|name=Small Frame|desc=Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 10 for 1 rounds.<br>100% chance of Defense at magnitude 10 for 1 rounds.<br>100% chance of HealGain at magnitude 2 for 1 rounds.<br>100% chance of DamageBuff at magnitude |
Revision as of 15:59, 7 January 2012
{{Basepower|name=Small Frame|desc=Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 10 for 1 rounds.
100% chance of Defense at magnitude 10 for 1 rounds.
100% chance of HealGain at magnitude 2 for 1 rounds.
100% chance of DamageBuff at magnitude