Difference between revisions of "Tail Drop"
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− | {{Mutantpower|name=Tail Drop|desc=Abandoning one's tail is a handy means to avoid combat, increasing flee chances, but leaving ones vitality hurting for a while.|basepower=Evade|powertype=|target=Self NoAoE|slot=|energy=0.625|charge=600|cooldown=1500|accuracy=75%|damageamount=0|damagetype=Physical|Status=100% chance of Defense at magnitude 5 for 1 rounds.<br>100% chance of Fleerate at magnitude 20 for 1 rounds.<br>100% chance of Maxhp at magnitude | + | {{Mutantpower|name=Tail Drop|desc=Abandoning one's tail is a handy means to avoid combat, increasing flee chances, but leaving ones vitality hurting for a while.|basepower=Evade|powertype=|target=Self NoAoE|slot=|energy=0.625|charge=600|cooldown=1500|accuracy=75%|damageamount=0|damagetype=Physical|Status=100% chance of Defense at magnitude 5 for 1 rounds.<br>100% chance of Fleerate at magnitude 20 for 1 rounds.<br>100% chance of Maxhp at magnitude |
Revision as of 15:48, 7 January 2012
{{Mutantpower|name=Tail Drop|desc=Abandoning one's tail is a handy means to avoid combat, increasing flee chances, but leaving ones vitality hurting for a while.|basepower=Evade|powertype=|target=Self NoAoE|slot=|energy=0.625|charge=600|cooldown=1500|accuracy=75%|damageamount=0|damagetype=Physical|Status=100% chance of Defense at magnitude 5 for 1 rounds.
100% chance of Fleerate at magnitude 20 for 1 rounds.
100% chance of Maxhp at magnitude