Theme Song: Difference between revisions

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Created page with "{{Basepower|name=Theme Song|desc=Why yes that is a derivative work. No, of course it's nice and catchy. No? Well, let me turn that up for you.|powertype=Debuff|target=Large En..."
 
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Latest revision as of 00:20, 7 June 2018

Theme Song stats
Type Debuff Target Large Enemy AoE
Description Why yes that is a derivative work. No, of course it's nice and catchy. No? Well, let me turn that up for you.
Cooldown 2000 Charge time 800
Energy 20 Accuracy 75%
Damage 12 Sonic at level 0
Statuses
100% chance of DefenseDebuff at magnitude 5 for 4 rounds.
100% chance of AccuracyDebuff at magnitude 5 for 4 rounds.
100% chance of DamagebuffDebuff at magnitude 5 for 4 rounds.
100% chance of AttackDebuff at magnitude .75 for 4 rounds.
Training Upgrades
Secondary Effects
Secondary Damage 4 Psychic at level 0
Secondary Type Damage Secondary Target Large Enemy AoE
Secondary Statuses
100% chance of RepeatAttack at magnitude 5 for 5 rounds.

Theme Song/Extra Notes Edit notes

Mutant powers Based on this power: <css>

  1. content table.wikitable{

border: 0; margin: -1.1em 0 0 -12px; }

  1. content table.wikitable th, #content table.wikitable td {

border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }

</css>