Difference between revisions of "Poisoned"
From Flexible Survival
(Auto update) |
(Auto update) |
||
Line 1: | Line 1: | ||
− | {{Recipe Modifier|name=Poisoned|desc=A few toxic chemicals are sure to make things interesting. Don't you think? A little damage over time never hurt anyone... you cared about.|cred=80%|xp=7|ingredients=None|istats=100% chance of EnergyDamageReturn at magnitude 3 for 20 rounds.<br>Cooldown of | + | {{Recipe Modifier|name=Poisoned|desc=A few toxic chemicals are sure to make things interesting. Don't you think? A little damage over time never hurt anyone... you cared about.|cred=80%|xp=7|ingredients=None|istats=100% chance of EnergyDamageReturn at magnitude 3 for 20 rounds.<br>Cooldown of +10%<br>100% chance of Poison EnergyDamage at magnitude 1 for 8 rounds.<br>50% chance of CriticalPoison EnergyDamage at magnitude 3 for 5 rounds.<br>Energy of +10%<br>Loadout of 15%<br>Upkeep of +10%|skills=None}} |
Revision as of 13:20, 3 January 2012
Description | A few toxic chemicals are sure to make things interesting. Don't you think? A little damage over time never hurt anyone... you cared about. | |||||||
---|---|---|---|---|---|---|---|---|
Cred Cost | 80% | XP Cost | 7 | Ingredients | None | |||
Salvage | None | |||||||
Crafting Skills | None | |||||||
Item Stats | 100% chance of EnergyDamageReturn at magnitude 3 for 20 rounds. Cooldown of +10% 100% chance of Poison EnergyDamage at magnitude 1 for 8 rounds. 50% chance of CriticalPoison EnergyDamage at magnitude 3 for 5 rounds. Energy of +10% Loadout of 15% Upkeep of +10% |