Difference between revisions of "Generic Armor"

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{{Recipe|name=Generic Armor|desc=This armor protects from all kinds of damage. Useful!|cred=5000|xp=20|slevel=3|ingredients=None|istats=Loadout of 20<br>Status of DamageResist/100/0.3/2<br>Target of Self, NoAoE<br>Type of Auto, Self<br>Upgrade Cost of 15<br>Upkeep of 5|skills=Mechanical of at least 15|salvage=Common Mechanical X 2<br>Uncommon Chemical X 6.55398005}}
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{{Recipe|name=Generic Armor|desc=This armor protects from all kinds of damage. Useful!|cred=5000|xp=20|slevel=3|ingredients=None|istats=Loadout of 20<br>0% chance of Status at magnitude 0 for 0 rounds.<br>Target of Self, NoAoE<br>Type of Auto, Self<br>Upgrade Cost of 15<br>Upkeep of 5|skills=Mechanical of at least 15|salvage=Common Mechanical X 2<br>Uncommon Chemical X 6.55398005}}

Revision as of 07:24, 21 December 2011

Generic Armor stats
Description This armor protects from all kinds of damage. Useful!
Cred Cost 5000 Ingredients None
Salvage Common Mechanical X 2
Uncommon Chemical X 6.55398005
Crafting Skills Mechanical of at least 15
Item Stats Loadout of 20
0% chance of Status at magnitude 0 for 0 rounds.
Target of Self, NoAoE
Type of Auto, Self
Upgrade Cost of 15
Upkeep of 5

Generic Armor/Extra Notes Edit notes