Difference between revisions of "Sticky"

From Flexible Survival
Jump to: navigation, search
 
(16 intermediate revisions by the same user not shown)
Line 1: Line 1:
<pre>.________________________________________________________________________.
+
{{Recipe Modifier|name=Sticky|desc=Adding sticky stuff to things is good for creating sticky situations and keeping the focus glued into place.|cred=+100%|xp=100|ingredients=None|salvage=Common Chemical X 10|istats=100% chance of Aggro at magnitude 15 for 40 rounds.<br>100% chance of Menace at magnitude 5 for 10 rounds.<br>100% chance of ChargeDebuff at magnitude 5 for 6 rounds.<br>100% chance of DefenseDebuff at magnitude 5 for 6 rounds.<br>Aggro Rate of +100%<br>Charge of +25%<br>Cooldown of +15%<br>Damage of +10%<br>Loadout of 5<br>100% chance of Aggro at magnitude 10 for 40 rounds.<br>100% chance of ChargeDebuff at magnitude 1 for 6 rounds.<br>|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Aggro Rate Modifier]][[Category:Charge Modifier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modifier]][[Category:Passive Enemy Status Modifier]]
| Item [Sticky                        ]  Type [          Recipe Modifier]|
 
|________________________________________________________________________|
 
|______________________[        Description      ]______________________|
 
| Adding sticky stuff to things is good for creating sticky situations   |
 
| and keeping the focus glued into place.                               |
 
|________________________________________________________________________|
 
|______________________[        Recipe Info      ]______________________|
 
| Cred Cost      [+100%                                               ] |
 
| Salvage Amount [Common Chemical/2                                    ] |
 
| Salvage Level  [6                                                    ] |
 
| Skill Modifier [10                                                   ] |
 
| Upgrade Cost  [10                                                   ] |
 
| XP Cost        [100                                                 ] |
 
|________________________________________________________________________|
 
|______________________[        Item Info        ]______________________|
 
| Ally Status    [Aggro/100/5/20                                      ] |
 
| Charge         [+25%                                                 ] |
 
| Cooldown       [+50%                                                 ] |
 
| Enemy Status   [HasteDebuff/100/10/5                                ] |
 
| Energy        [+40%                                                ] |
 
| Loadout       [+50%                                                ] |
 
|________________________________________________________________________|
 
</pre>
 
Available for purchase from the Survivors in the Hospital, if you know where to look...
 
[[category:Recipe Modifier]]
 

Latest revision as of 01:20, 19 July 2017

Sticky stats
Description Adding sticky stuff to things is good for creating sticky situations and keeping the focus glued into place.
Cred Cost
100%
XP Cost 100 Ingredients None
Salvage Common Chemical X 10
Crafting Skills None
Item Stats 100% chance of Aggro at magnitude 15 for 40 rounds.
100% chance of Menace at magnitude 5 for 10 rounds.
100% chance of ChargeDebuff at magnitude 5 for 6 rounds.
100% chance of DefenseDebuff at magnitude 5 for 6 rounds.
Aggro Rate of +100%
Charge of +25%
Cooldown of +15%
Damage of +10%
Loadout of 5
100% chance of Aggro at magnitude 10 for 40 rounds.
100% chance of ChargeDebuff at magnitude 1 for 6 rounds.

Sticky/Extra Notes Edit notes