Difference between revisions of "CompSci Part 1 - RPLOG"

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The wind was blowing lightly to the north-east which would be a benefit to them if it were warm as they travel west of the Fairhaven bubble. They aren&#39;t bothered by ferals as the hike, being lead away from their normal territories one their way out of the bubble and arrive at the endge of the bubble. At this particular section of the edge there are few trees or buildings to obscure visiblity and the weather is favorable to not being ambushed.<br> <br>Cerl trots quickly along the path indicated by the map, keeping an eye out for potential threats as they travel.  As they approach the target area, she stops well short of the goal remembering that the scouts found many traps.  Pulling Firecracker back out of the saddlebag, she whispers to her, &quot;Hey Fire, got a game for you.  The goal is to make sure all of us stay safe.  The more traps you can find and tell us about without letting anyone else know you&#39;re in the area, the bigger the prize is for winning!&quot;<br> <br>Otto perks up his ears and smiles lightly as he overhears what his mate was whispering into the pony&#39;s ear. He giggles quietly but doesn&#39;t say anything about it, certain that Firecracker would do an excellent job as their spotter. She had quite the eye, after all. As for the otter, well he was happy just walking on the path after Cerl and with the others. There wasn&#39;t much to say or do, so he hummed a tune that sounded a lot like the Irish shanty &quot;Drunken Sailor&quot;. He also seems to notice how nice it was out here, the pleasing sighs of the natural landscapes proving quite easy on the eyes. &quot;So! How about those ferals? We gonna clear them out or... find some dastardly way to avoid harassing them...&quot; he then mutters something under his breath that sounds a lot like &quot;just like we always end up doing...&quot;.<br> <br>The moment Firecracker feels the bubble failing around her, she puts up her own bubble!  With her Distributed Nanomagic drawing from three other NICE units nearby, assited with her nano magician talents and nanofilaments, it can reach out an impressive 140 feet in all directions.  After hearing Cerl&#39;s game idea, the pegasus smiles brightly and snaps a quick little salute.  &quot;Okie dokie lokie!  Find the traps and don&#39;t get found!&quot; she confirms before starting to whistle along to Otto&#39;s song, bobbing her head to the tune.<br> <br>Oh boy a bubble. Too bad Nekura still has no nano magic since her player is lazy about acquiring them. The Nightmare continues following after the others as they head towards the college though she&#39;s keeping an eye out for any signs of snoops watching them on the way.<br> <br>spotting cameras and traps<br> <br>Setrian takes the rear position of the formation, looking behind them often to ensure that they are not being followed, or even worse, ambushed! His perception is not the best, but he tries to make up for it by frequency in checking their six.<br> <br>The party manages to cross the edge of the bubble without even slowing down, even bringing their own bubble with them. As they exit the bubble and begin to look around they astutely notice that there are not yet traps and that no-one it following them.  
 
The wind was blowing lightly to the north-east which would be a benefit to them if it were warm as they travel west of the Fairhaven bubble. They aren&#39;t bothered by ferals as the hike, being lead away from their normal territories one their way out of the bubble and arrive at the endge of the bubble. At this particular section of the edge there are few trees or buildings to obscure visiblity and the weather is favorable to not being ambushed.<br> <br>Cerl trots quickly along the path indicated by the map, keeping an eye out for potential threats as they travel.  As they approach the target area, she stops well short of the goal remembering that the scouts found many traps.  Pulling Firecracker back out of the saddlebag, she whispers to her, &quot;Hey Fire, got a game for you.  The goal is to make sure all of us stay safe.  The more traps you can find and tell us about without letting anyone else know you&#39;re in the area, the bigger the prize is for winning!&quot;<br> <br>Otto perks up his ears and smiles lightly as he overhears what his mate was whispering into the pony&#39;s ear. He giggles quietly but doesn&#39;t say anything about it, certain that Firecracker would do an excellent job as their spotter. She had quite the eye, after all. As for the otter, well he was happy just walking on the path after Cerl and with the others. There wasn&#39;t much to say or do, so he hummed a tune that sounded a lot like the Irish shanty &quot;Drunken Sailor&quot;. He also seems to notice how nice it was out here, the pleasing sighs of the natural landscapes proving quite easy on the eyes. &quot;So! How about those ferals? We gonna clear them out or... find some dastardly way to avoid harassing them...&quot; he then mutters something under his breath that sounds a lot like &quot;just like we always end up doing...&quot;.<br> <br>The moment Firecracker feels the bubble failing around her, she puts up her own bubble!  With her Distributed Nanomagic drawing from three other NICE units nearby, assited with her nano magician talents and nanofilaments, it can reach out an impressive 140 feet in all directions.  After hearing Cerl&#39;s game idea, the pegasus smiles brightly and snaps a quick little salute.  &quot;Okie dokie lokie!  Find the traps and don&#39;t get found!&quot; she confirms before starting to whistle along to Otto&#39;s song, bobbing her head to the tune.<br> <br>Oh boy a bubble. Too bad Nekura still has no nano magic since her player is lazy about acquiring them. The Nightmare continues following after the others as they head towards the college though she&#39;s keeping an eye out for any signs of snoops watching them on the way.<br> <br>spotting cameras and traps<br> <br>Setrian takes the rear position of the formation, looking behind them often to ensure that they are not being followed, or even worse, ambushed! His perception is not the best, but he tries to make up for it by frequency in checking their six.<br> <br>The party manages to cross the edge of the bubble without even slowing down, even bringing their own bubble with them. As they exit the bubble and begin to look around they astutely notice that there are not yet traps and that no-one it following them.  
  
After some time hiking they reach a wooded area the map tells them in almost on top of the destination. Being already alert for traps and trails they are surely ready for what awaits them as they procede through the shaded woods.<br> <br>Cerl glances around at the group once Firecracker starts her little game of Find-The-Traps.  &quot;Take it slow, remember the scouts reported lots of pits, wires, etc.  I&#39;ll try to let you know if I find any but don&#39;t follow too close.&quot;  Since she&#39;s in range of Firecracker&#39;s bubble, Cerl decides she might as well put it to good use as long as she can.  While she is quite stealthy without any extra help, being invisible just makes it that much more likely she won&#39;t get caught.  With that thought, she quickly activates her vanishing nanomagic and begins to move forward slowly toward the goal.  She probes the ground ahead of her wherever it seems a bit more ground cover has built up, while at the same time keeping a sharp eye peeled for trip wires or any sign of anyone...or anything...approaching the group.
+
After some time hiking they reach a wooded area the map tells them in almost on top of the destination. Being already alert for traps and trails they are surely ready for what awaits them as they procede through the shaded woods.<br> <br>Cerl glances around at the group once Firecracker starts her little game of Find-The-Traps.  &quot;Take it slow, remember the scouts reported lots of pits, wires, etc.  I&#39;ll try to let you know if I find any but don&#39;t follow too close.&quot;  Since she&#39;s in range of Firecracker&#39;s bubble, Cerl decides she might as well put it to good use as long as she can.  While she is quite stealthy without any extra help, being invisible just makes it that much more likely she won&#39;t get caught.  With that thought, she quickly activates her vanishing nanomagic and begins to move forward slowly toward the goal.  She probes the ground ahead of her wherever it seems a bit more ground cover has built up, while at the same time keeping a sharp eye peeled for trip wires or any sign of anyone...or anything...approaching the group.<br> <br>Otto kept an eye out for traps, though looking at how paranoid his group was, he figured there was hardly a point to straining his eyes. The otter sighs lightly and shakes his head. &quot;You folks are gonna get a heart attack the way you&#39;re going.&quot; he giggles, then clasps his paws, his metal armor producing a loud *CLANK* once he does. &quot;Watch your steps. There are two of em over there.&quot; he points towards the first to his left &quot;And there.&quot; he points at the second to his right. &quot;We try to walk between em might set em both off so...&quot; he shrugs &quot;If someone has the fingers and nerve to disarm them, go right ahead! I am staying... R-R-R-RIGHT here.&quot; the otter stops and awaits for someone more competent to deal with the traps. He was a technician, not a trapper.<br> <br>Once the party gets closer to their destination, Firecracker hops out into the air to search the area from above, seeking out any traps, patrols, ferals, ice cream sundae bars, or anything else of interest as she flies ahead of the group.  &quot;I&#39;ll be back in like six minutes and fourty two seconds!&quot; she calls back to them as she leaves, bringing her bubble with her.
 +
 
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A short while later, the pegasus returns, landing on Cerl&#39;s tauric back in order to give her report.  &quot;There&#39;s sixteen traps all over everywhere and you guys can&#39;t get through or around em without going over at LEAST two of em!  Ya gotta go over onea these and then over to the right a little bit then turn left and go straight for a while then turn right again, but not tooooooo much, then turn left and over another one and then straight until we&#39;re done!&quot;  As she speaks, she gestures with her forelegs, pointing in the directions she lists off.  &quot;What do I win?!&quot; she asks, wiggling her rump against the taur&#39;s back as she waits for her prize.<br> <br>Well it&#39;s not hard to guess what Nekura is doing in this situation though in any event she ends up waiting for the others to deal with the traps. Not that she&#39;s good at spotting things or beings but she&#39;s definitely going to just hurt herself or perhaps the entire team by trying to mess with the traps that were found. Besides, maybe she&#39;ll get lucky and take one for the team in the form of a horny hyena feral!<br> <br>Setrian sticks to his role of guarding the rear, giving just a cursory look around for traps, but not spotting any, so he keeps his eyes peeled on the trees and path behind them, making sure that threats other than traps hopefully don&#39;t get the jump on them. Hearing firecracker&#39;s report, he nods, but just decies to follow the others, figuring it would be better for them if he didn&#39;t meddle in areas that were not his expertise. &quot;I hope one of us can handle the traps then.&quot;<br> <br>The effect of traps is interesting. The party walked all the way here without needing to so much as stop to relive themselves and yet now they stop short of their destination to carefully deal with the dangers ahead of them. Each party member dealing with the potential for traps their own way be that to scout them all out, wait for the path to be cleared, or disarm them.<br> <br>Spotting a pair of traps, Cerl moves to the edge of the pit she spotted and clears enough of the cover off it so the rest of the group will be able to see it is there.  She softly growls at everyone, &quot;Get back, or do you want to get caught in a trap if I screw up while trying to disarm it?  If you can feel Fire&#39;s bubble, you&#39;re probably too close!&quot;  She then turns her attention to the tripwire, examining it carefully before safely disabling it.  That task complete, she moves forward again, still watching for enemies or other traps while trying to make sense of the directions that Fire gave and then opting to just take the shortest route.  Stopping again when she spots several more traps, she decides that deciphering the pony&#39;s confusing directions might be safer for everyone after all and cautiously moves off in the way she had rambled on about.  Letting her cloak fall away, she waits to stop anyone from heading down the shortest path pointing out the plethora of traps found that way.<br> <br>&quot;That&#39;s my mate.&quot; Otto exclaims proudly as Cerl worked to keep everyone safe from falling into whatever devilish contraptions someone had set up to hinder them. He almost wished that they&#39;d fallen into one or two of them, just to shake things up. Still, the otter knew better than to hurl himself in harm&#39;s way. He kept a reasonable distance and entertained himself by humming his tune and watching Cerl work. She sure had some nimble fingers on her, handling the delicate trap mechanisms like that. It was hard to believe she had such vicious claws under there just looking at her like that. A wide yawn escapes the otter as he continues along the path with the others. He picks up a few rocks along the way and starts to juggle them.  It proved a little harder than it looked, but he managed to keep them from &quot;OW!&quot; Otto yelps once one of them clonks his noggen. He rubs his scalp, then tries again, this time taking care not to fuck up again.<br> <br>Using the knowledge of the area as seen from above, Firecracker guides the little group down her extremely-easy-to-follow route plotted out for them.  &quot;Yeah, now right a little teensy bit more... aaaaaaaand STOP!  Okay now left and straight and then here&#39;s the next one we gotta get through and then we&#39;re past &#39;em all!&quot;  As she sits atop Otto&#39;s head, pressing her groin into it and wiggling her hips side-to-side, she watches as the otter juggles, letting the little rock bon him in the noggin right in front of her before he rubs the pain away.  &quot;Oh wait, you weren&#39;t trying to do that?  Sorry!  I&#39;ll stop it next time!&quot; she giggles.<br> <br>Nekura continues to wander around the &#39;outskirts&#39; of the team meanwhile keeping watch for any ferals, mutants or others that might be in the area. Not that she&#39;s too likely to see them before they see her but it&#39;s more interesting than just standing waiting for the traps to be disarmed. Not that wandering around the woods while in-heat is a bad idea or anything.<br> <br>Setrian continues to play his part at the tail end of the team, occasionally looking at nekura who seems.. Just a bit too excited to get to their destination. He had no idea if she was a kindred spirit to his love of science or was motivated by something else, but her cheerful demeanor lifted his spirits a bit and let him feel less &#39;lost in the woods&#39; as far as the mission went. &quot;How much further to the school once we&#39;re out of the woods?&quot; He asks to those in front of him who currently had a monopoly on location information.<br> <br>With the first traps disabled and the party is able to begin to follow the trail of least traps as planned by Firecracker. The winding path taking a few minutes to travel but leaving them all less likely to be impaled or detected by whomever set all these traps.<br> <br>Cerl moves quicly forward, disarming the spring trap by the simple expedient of standing to the side and snapping the wire.  Someone else could disassemble and scavenge what they wanted from it.  Moving on to the pit trap, she uncovers the edge of it enough for everyone to see it, and then past it around the edge reactivating her invisibility as she does so.  Moving forward again, she starts watching for more traps or enemies while trying to determine how close to the college they are now.

Revision as of 02:30, 16 June 2017

Participants

Date

15/6/2017

Log



"Not literally, you silly horse." Otto boops Fire's nose and giggles under his breath. Once the team sets out, he takes his own pack of rations and lets someone else handle the map. "Eh? Oh... uhhh..." he reaches into his briefcase and hands Cerl the map. "Yeah, you're good at this navigating thing." he hands Cerl the map, clearly glad to be rid of it. Last time Otto tried to to navigate, he'd lead his team in the wrong direction and ended up wasting hours of their time. He was simply no good at it, and that's one of the ways his lovely mate completed him. She was just so adept at things he was rubbish at, and vice versa.

"There ya go. If anyone else wants to look at it, I guess Cerl has it." the otter shrugs, then tries again to balance the sword on his fingertip. He sticks out his tongue and bites lightly down on it as he focuses on *clank* it falls to the ground. "Shoot..." he swings one paw, picks it up and *shhhink* re-sheathes it. "D'oh!" the otter suddenly exclaims, then flashes a smile at Setrian and Nekura "Where are my manners?! I'm Otto, and you can call me Toey if that so pleases you." he directs that comment at Setrian "I don't really care. Nice to meet you both. Now let's head out before someone gets too rational and stalls us here." he snerks and waves them over so that they could head out now.

"Oh, we're going again? Yay!" Firecracker cheers, clopping her tiny forehooves together to produce hollow, equally tiny, sounds. "Don't tell me what's gunna happen though, I want it to be a surprise!" She scrunches her little muzzle at the nose booping and responds, "I'm not a horse, Silly! I'mma pegasusus!" Once the party is all set and ready to go, the pony hops into Cerl's saddlebag, poking her head and the ends of her forelegs out of it as she rests upon its edge. "I dunno if we're too rational, but we got a lot of em in here!" she notes, patting the outside of the bag.

Oh brother the pegasus is along. Nekura rolls her eyes remembering last time Firecracker stole some of her thunder though she doesn't say anything and instead follows after them.

Setrian simply gives a nod, picking up his own ration pack and preparing to head out. "Nice to meetq you otto. I'm Setrian. I'm guessing toey was a nickname that firecracker gave you? Anyway, looks like the only thing keeping us here is the lack of direction, so where to?" he asks of Cerl who has the map.

Allisa helps Cerl secure the rations pack and double checks all the pouches are closed. Doing her best to help the Agents acheive their objective and come home safely even though she is only tasked with briefing them. "Good by and good luck." she says as they exit the hut.

The wind was blowing lightly to the north-east which would be a benefit to them if it were warm as they travel west of the Fairhaven bubble. They aren't bothered by ferals as the hike, being lead away from their normal territories one their way out of the bubble and arrive at the endge of the bubble. At this particular section of the edge there are few trees or buildings to obscure visiblity and the weather is favorable to not being ambushed.

Cerl trots quickly along the path indicated by the map, keeping an eye out for potential threats as they travel. As they approach the target area, she stops well short of the goal remembering that the scouts found many traps. Pulling Firecracker back out of the saddlebag, she whispers to her, "Hey Fire, got a game for you. The goal is to make sure all of us stay safe. The more traps you can find and tell us about without letting anyone else know you're in the area, the bigger the prize is for winning!"

Otto perks up his ears and smiles lightly as he overhears what his mate was whispering into the pony's ear. He giggles quietly but doesn't say anything about it, certain that Firecracker would do an excellent job as their spotter. She had quite the eye, after all. As for the otter, well he was happy just walking on the path after Cerl and with the others. There wasn't much to say or do, so he hummed a tune that sounded a lot like the Irish shanty "Drunken Sailor". He also seems to notice how nice it was out here, the pleasing sighs of the natural landscapes proving quite easy on the eyes. "So! How about those ferals? We gonna clear them out or... find some dastardly way to avoid harassing them..." he then mutters something under his breath that sounds a lot like "just like we always end up doing...".

The moment Firecracker feels the bubble failing around her, she puts up her own bubble! With her Distributed Nanomagic drawing from three other NICE units nearby, assited with her nano magician talents and nanofilaments, it can reach out an impressive 140 feet in all directions. After hearing Cerl's game idea, the pegasus smiles brightly and snaps a quick little salute. "Okie dokie lokie! Find the traps and don't get found!" she confirms before starting to whistle along to Otto's song, bobbing her head to the tune.

Oh boy a bubble. Too bad Nekura still has no nano magic since her player is lazy about acquiring them. The Nightmare continues following after the others as they head towards the college though she's keeping an eye out for any signs of snoops watching them on the way.

spotting cameras and traps

Setrian takes the rear position of the formation, looking behind them often to ensure that they are not being followed, or even worse, ambushed! His perception is not the best, but he tries to make up for it by frequency in checking their six.

The party manages to cross the edge of the bubble without even slowing down, even bringing their own bubble with them. As they exit the bubble and begin to look around they astutely notice that there are not yet traps and that no-one it following them.

After some time hiking they reach a wooded area the map tells them in almost on top of the destination. Being already alert for traps and trails they are surely ready for what awaits them as they procede through the shaded woods.

Cerl glances around at the group once Firecracker starts her little game of Find-The-Traps. "Take it slow, remember the scouts reported lots of pits, wires, etc. I'll try to let you know if I find any but don't follow too close." Since she's in range of Firecracker's bubble, Cerl decides she might as well put it to good use as long as she can. While she is quite stealthy without any extra help, being invisible just makes it that much more likely she won't get caught. With that thought, she quickly activates her vanishing nanomagic and begins to move forward slowly toward the goal. She probes the ground ahead of her wherever it seems a bit more ground cover has built up, while at the same time keeping a sharp eye peeled for trip wires or any sign of anyone...or anything...approaching the group.

Otto kept an eye out for traps, though looking at how paranoid his group was, he figured there was hardly a point to straining his eyes. The otter sighs lightly and shakes his head. "You folks are gonna get a heart attack the way you're going." he giggles, then clasps his paws, his metal armor producing a loud *CLANK* once he does. "Watch your steps. There are two of em over there." he points towards the first to his left "And there." he points at the second to his right. "We try to walk between em might set em both off so..." he shrugs "If someone has the fingers and nerve to disarm them, go right ahead! I am staying... R-R-R-RIGHT here." the otter stops and awaits for someone more competent to deal with the traps. He was a technician, not a trapper.

Once the party gets closer to their destination, Firecracker hops out into the air to search the area from above, seeking out any traps, patrols, ferals, ice cream sundae bars, or anything else of interest as she flies ahead of the group. "I'll be back in like six minutes and fourty two seconds!" she calls back to them as she leaves, bringing her bubble with her.

A short while later, the pegasus returns, landing on Cerl's tauric back in order to give her report. "There's sixteen traps all over everywhere and you guys can't get through or around em without going over at LEAST two of em! Ya gotta go over onea these and then over to the right a little bit then turn left and go straight for a while then turn right again, but not tooooooo much, then turn left and over another one and then straight until we're done!" As she speaks, she gestures with her forelegs, pointing in the directions she lists off. "What do I win?!" she asks, wiggling her rump against the taur's back as she waits for her prize.

Well it's not hard to guess what Nekura is doing in this situation though in any event she ends up waiting for the others to deal with the traps. Not that she's good at spotting things or beings but she's definitely going to just hurt herself or perhaps the entire team by trying to mess with the traps that were found. Besides, maybe she'll get lucky and take one for the team in the form of a horny hyena feral!

Setrian sticks to his role of guarding the rear, giving just a cursory look around for traps, but not spotting any, so he keeps his eyes peeled on the trees and path behind them, making sure that threats other than traps hopefully don't get the jump on them. Hearing firecracker's report, he nods, but just decies to follow the others, figuring it would be better for them if he didn't meddle in areas that were not his expertise. "I hope one of us can handle the traps then."

The effect of traps is interesting. The party walked all the way here without needing to so much as stop to relive themselves and yet now they stop short of their destination to carefully deal with the dangers ahead of them. Each party member dealing with the potential for traps their own way be that to scout them all out, wait for the path to be cleared, or disarm them.

Spotting a pair of traps, Cerl moves to the edge of the pit she spotted and clears enough of the cover off it so the rest of the group will be able to see it is there. She softly growls at everyone, "Get back, or do you want to get caught in a trap if I screw up while trying to disarm it? If you can feel Fire's bubble, you're probably too close!" She then turns her attention to the tripwire, examining it carefully before safely disabling it. That task complete, she moves forward again, still watching for enemies or other traps while trying to make sense of the directions that Fire gave and then opting to just take the shortest route. Stopping again when she spots several more traps, she decides that deciphering the pony's confusing directions might be safer for everyone after all and cautiously moves off in the way she had rambled on about. Letting her cloak fall away, she waits to stop anyone from heading down the shortest path pointing out the plethora of traps found that way.

"That's my mate." Otto exclaims proudly as Cerl worked to keep everyone safe from falling into whatever devilish contraptions someone had set up to hinder them. He almost wished that they'd fallen into one or two of them, just to shake things up. Still, the otter knew better than to hurl himself in harm's way. He kept a reasonable distance and entertained himself by humming his tune and watching Cerl work. She sure had some nimble fingers on her, handling the delicate trap mechanisms like that. It was hard to believe she had such vicious claws under there just looking at her like that. A wide yawn escapes the otter as he continues along the path with the others. He picks up a few rocks along the way and starts to juggle them. It proved a little harder than it looked, but he managed to keep them from "OW!" Otto yelps once one of them clonks his noggen. He rubs his scalp, then tries again, this time taking care not to fuck up again.

Using the knowledge of the area as seen from above, Firecracker guides the little group down her extremely-easy-to-follow route plotted out for them. "Yeah, now right a little teensy bit more... aaaaaaaand STOP! Okay now left and straight and then here's the next one we gotta get through and then we're past 'em all!" As she sits atop Otto's head, pressing her groin into it and wiggling her hips side-to-side, she watches as the otter juggles, letting the little rock bon him in the noggin right in front of her before he rubs the pain away. "Oh wait, you weren't trying to do that? Sorry! I'll stop it next time!" she giggles.

Nekura continues to wander around the 'outskirts' of the team meanwhile keeping watch for any ferals, mutants or others that might be in the area. Not that she's too likely to see them before they see her but it's more interesting than just standing waiting for the traps to be disarmed. Not that wandering around the woods while in-heat is a bad idea or anything.

Setrian continues to play his part at the tail end of the team, occasionally looking at nekura who seems.. Just a bit too excited to get to their destination. He had no idea if she was a kindred spirit to his love of science or was motivated by something else, but her cheerful demeanor lifted his spirits a bit and let him feel less 'lost in the woods' as far as the mission went. "How much further to the school once we're out of the woods?" He asks to those in front of him who currently had a monopoly on location information.

With the first traps disabled and the party is able to begin to follow the trail of least traps as planned by Firecracker. The winding path taking a few minutes to travel but leaving them all less likely to be impaled or detected by whomever set all these traps.

Cerl moves quicly forward, disarming the spring trap by the simple expedient of standing to the side and snapping the wire. Someone else could disassemble and scavenge what they wanted from it. Moving on to the pit trap, she uncovers the edge of it enough for everyone to see it, and then past it around the edge reactivating her invisibility as she does so. Moving forward again, she starts watching for more traps or enemies while trying to determine how close to the college they are now.