Difference between revisions of "Sticky"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
Line 1: Line 1:
{{Recipe Modifier|name=Sticky|desc=Adding sticky stuff to things is good for creating sticky situations and keeping the focus glued into place.|cred=100%|xp=100|ingredients=None|salvage=Common Chemical X 10|istats=100% chance of Aggro at magnitude 15 for 40 rounds.<br>100% chance of Menace at magnitude 5 for 10 rounds.<br>100% chance of ChargeDebuff at magnitude 5 for 6 rounds.<br>100% chance of DefenseDebuff at magnitude 5 for 6 rounds.<br>Aggro Rate of +100%<br>Charge of +25%<br>Cooldown of +15%<br>Damage of +10%<br>Loadout of 5<br>100% chance of Aggro at magnitude 10 for 40 rounds.<br>100% chance of ChargeDebuff at magnitude 1 for 6 rounds.<br>|skills=None}}[[Category:Active Ally Status]][[Category:Active Enemy Status]][[Category:Aggro Rate]][[Category:Charge]][[Category:Cooldown]][[Category:Damage]][[Category:Loadout]][[Category:Passive Ally Status]][[Category:Passive Enemy Status]]
+
{{Recipe Modifier|name=Sticky|desc=Adding sticky stuff to things is good for creating sticky situations and keeping the focus glued into place.|cred=100%|xp=100|ingredients=None|salvage=Common Chemical X 10|istats=100% chance of Aggro at magnitude 15 for 40 rounds.<br>100% chance of Menace at magnitude 5 for 10 rounds.<br>100% chance of ChargeDebuff at magnitude 5 for 6 rounds.<br>100% chance of DefenseDebuff at magnitude 5 for 6 rounds.<br>Aggro Rate of +100%<br>Charge of +25%<br>Cooldown of +15%<br>Damage of +10%<br>Loadout of 5<br>100% chance of Aggro at magnitude 10 for 40 rounds.<br>100% chance of ChargeDebuff at magnitude 1 for 6 rounds.<br>|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Aggro Rate Modifier]][[Category:Charge Modifier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modifier]][[Category:Passive Enemy Status Modifier]]

Revision as of 16:50, 14 June 2017

Sticky stats
Description Adding sticky stuff to things is good for creating sticky situations and keeping the focus glued into place.
Cred Cost 100% XP Cost 100 Ingredients None
Salvage Common Chemical X 10
Crafting Skills None
Item Stats 100% chance of Aggro at magnitude 15 for 40 rounds.
100% chance of Menace at magnitude 5 for 10 rounds.
100% chance of ChargeDebuff at magnitude 5 for 6 rounds.
100% chance of DefenseDebuff at magnitude 5 for 6 rounds.
Aggro Rate of +100%
Charge of +25%
Cooldown of +15%
Damage of +10%
Loadout of 5
100% chance of Aggro at magnitude 10 for 40 rounds.
100% chance of ChargeDebuff at magnitude 1 for 6 rounds.

Sticky/Extra Notes Edit notes