Hold the Line: Difference between revisions

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Revision as of 11:25, 20 December 2011

Hold the Line stats
Type Target
Description You're adept at keeping folks inline and well informed to keep up a defensive line.
Cooldown 4000 Charge time 1000
Energy 5 Accuracy 75%
Damage 0 Physical at level 0
Statuses
100% chance of Defense at magnitude 3 for 1 rounds.
Training Upgrades
AoE by 1
Charge by -100
Cooldown by -1000
Defense by 1
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Hold the Line/Extra Notes Edit notes

Mutant powers Based on this power: <css>

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  1. content table.wikitable th, #content table.wikitable td {

border: 0; background: transparent; } table.wikitable ul { margin-top: 0; } </css>No mutant powers based on this power detected.Buff, AoE, Damage Buff