Difference between revisions of "Soul Grasp"
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− | {{Basepower|name=Soul Grasp|desc=As your allies fall, you reach inside them and pull out a piece of their remaining life, filling you with energy and closing wounds.|powertype=Dedication|target=Dead Ally|energy=20|charge=0|cooldown=30000|accuracy=75%|damageamount=0|damagetype= | + | {{Basepower|name=Soul Grasp|desc=As your allies fall, you reach inside them and pull out a piece of their remaining life, filling you with energy and closing wounds.|powertype=Buff, Dedication|target=Dead Ally|energy=20|charge=0|cooldown=30000|accuracy=75%|damageamount=0|damagetype=Negative|Status=|Upgrades=Charge by -500<br>Cooldown by -7500<br>Damage by 10<br>Secondary Damage by 40<br>Secondary EnergyBreakMag by 10|secondpowertype=Healing, Buff|seconddamageamount=60|seconddamagetype=Healing|secondtarget=Self NoAoE|secondStatus=100% chance of EnergyMod at magnitude 5 for 5 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Energybreak inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Dedication power]][[Category:Friendly base powers]] |
Latest revision as of 00:23, 4 January 2017
Type | Buff, Dedication | Target | Dead Ally |
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Description | As your allies fall, you reach inside them and pull out a piece of their remaining life, filling you with energy and closing wounds. | ||
Cooldown | 30000 | Charge time | 0 |
Energy | 20 | Accuracy | 75% |
Damage | 0 Negative at level 0 | ||
Statuses | |||
Training Upgrades | |||
Charge by -500 Cooldown by -7500 Damage by 10 Secondary Damage by 40 Secondary EnergyBreakMag by 10 | |||
Secondary Effects | |||
Secondary Damage | 60 Healing at level 0 | ||
Secondary Type | Healing, Buff | Secondary Target | Self NoAoE |
Secondary Statuses | |||
100% chance of EnergyMod at magnitude 5 for 5 rounds. 100% chance of EnergyBreak at magnitude 10 for 5 rounds. |
Soul Grasp/Extra Notes Edit notes
Mutant powers Based on this power:
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