Difference between revisions of "Leadership"

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{{Basepower|name=Leadership|desc=Your inspiring direction has let to your allies being heavier handed with their strikes, more sure of how they'll land blows.|powertype=|target=|energy=5|charge=1000|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Physical|Status=100% chance of DamageBuff at magnitude 10 for 1 rounds.<br>|Upgrades=Charge by -100<br>Cooldown by -1000<br>DamageBuff by 3<br>Energy by -1}}[[Category:Damagebuff base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]]
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{{Basepower|name=Leadership|desc=Your inspiring direction has let to your allies being heavier handed with their strikes, more sure of how they'll land blows.|powertype=Buff, AoE, Damage Buff, Toggle|target=Medium AoE Ally|energy=5|charge=1000|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageBuff at magnitude 10 for 1 rounds.<br>|Upgrades=Charge by -100<br>Cooldown by -1000<br>DamageBuff by 3}}[[Category:Damagebuff inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]]

Latest revision as of 00:21, 4 January 2017

Leadership stats
Type Buff, AoE, Damage Buff, Toggle Target Medium AoE Ally
Description Your inspiring direction has let to your allies being heavier handed with their strikes, more sure of how they'll land blows.
Cooldown 4000 Charge time 1000
Energy 5 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of DamageBuff at magnitude 10 for 1 rounds.
Training Upgrades
Charge by -100
Cooldown by -1000
DamageBuff by 3
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Leadership/Extra Notes Edit notes

Mutant powers Based on this power: No mutant powers based on this power detected.