Difference between revisions of "Automated Multiplayer Updates/2017 January"
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− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:# | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#FF0000">S</span>y<span style="color:#FFFF00">s</span><span style="color:#FFFFFF">t</span><span style="color:#FFFF00">e</span>m<span style="color:#FF0000">s</span> Glitch rustles, "The <span style="color:#00CDCD">Arctic Fox</span> has gotten an update, becoming Color Chooser compatible." |
− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Daily missions are now half as long." |
− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, " | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Daily progress is now made per enemy defeated, not per battle. You gain 0.2 fights worth per enemy, so every 5 things you beat up is worth a fight." |
− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, " | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Mission command updated for new quicker format." |
− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, " | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Random encounters no longer occur, well, randomly. They can be triggered by search as always." |
− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, " | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "The cost of pacifist reduced from 10 to 1 since the playerbase gained most of its effect. If you have it, you need do nothing. Type list merits and enjoy your extra points." |
− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Major shift. You will no longer be attacked randomly and must use the search command to get a fight. Fights take patrol points. Fights give about 7.5 times the usual reward. This affects web combats as well." |
− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Infection vial! You get 7 rolls per fight to get any, if you could get any at all." |
− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, " | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Builder vials now also get 7 rolls per." |
− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "The | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "The Scent Masker recipe is no longer available." |
− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#00FFFF">Husky</span> <span style="color:#FF00FF">Tester</span> Miorna yips, "Scent Masker no longer eligible for craft bounties." |
− | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, " | + | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "party now displays the partrol energy of all members." |
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Gaining a level no longer restores patrol points." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "On-arrival alert messages restored." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Primes no longer boosted as if they were a random battle." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Buff: When performing a search, you are set to 100% hp and energy." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Related to last, if you are in a team, but not the leader, you do heal too." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Combat should tick faster." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#CD00CD"></span><span style="color:#CC33FF">Udder</span><span style="color:#00CDCD"></span><span style="color:#99CCCC"> Nutter</span> Busty cums, "The Bound Minotaur has been returned to the Homonculus lab following the rollback, should perform as it did previously, kinks and all." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Stance command is now a thing. You can use it to switch the damage types for powers that have damage variance <span style="color:#00FF00">(</span>which is basically nothing right now<span style="color:#FF0000">)</span>. More features coming soon, like making stance by itself list what powers you have with variance and their options. You can stance damagetype and stance specificpower." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#00FFFF">Husky</span> <span style="color:#FF00FF">Tester</span> Miorna yips, "Make Love Not War and Rapid Fire Platitudes readjusted." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "The damage type being dealt is now displayed in attacks." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Damageimmunity should no longer scale with remorts." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "Damage type specific immunity is now functional." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "All base powers updated to have updated damage types." | ||
+ | |||
+ | <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku mechanically mewls, "All recipes updated to have updated damage types." |
Revision as of 06:20, 3 January 2017
[Update] Systems Glitch rustles, "The Arctic Fox has gotten an update, becoming Color Chooser compatible."
[Update] Nuku mechanically mewls, "Daily missions are now half as long."
[Update] Nuku mechanically mewls, "Daily progress is now made per enemy defeated, not per battle. You gain 0.2 fights worth per enemy, so every 5 things you beat up is worth a fight."
[Update] Nuku mechanically mewls, "Mission command updated for new quicker format."
[Update] Nuku mechanically mewls, "Random encounters no longer occur, well, randomly. They can be triggered by search as always."
[Update] Nuku mechanically mewls, "The cost of pacifist reduced from 10 to 1 since the playerbase gained most of its effect. If you have it, you need do nothing. Type list merits and enjoy your extra points."
[Update] Nuku mechanically mewls, "Major shift. You will no longer be attacked randomly and must use the search command to get a fight. Fights take patrol points. Fights give about 7.5 times the usual reward. This affects web combats as well."
[Update] Nuku mechanically mewls, "Infection vial! You get 7 rolls per fight to get any, if you could get any at all."
[Update] Nuku mechanically mewls, "Builder vials now also get 7 rolls per."
[Update] Nuku mechanically mewls, "The Scent Masker recipe is no longer available."
[Update] Husky Tester Miorna yips, "Scent Masker no longer eligible for craft bounties."
[Update] Nuku mechanically mewls, "party now displays the partrol energy of all members."
[Update] Nuku mechanically mewls, "Gaining a level no longer restores patrol points."
[Update] Nuku mechanically mewls, "On-arrival alert messages restored."
[Update] Nuku mechanically mewls, "Primes no longer boosted as if they were a random battle."
[Update] Nuku mechanically mewls, "Buff: When performing a search, you are set to 100% hp and energy."
[Update] Nuku mechanically mewls, "Related to last, if you are in a team, but not the leader, you do heal too."
[Update] Nuku mechanically mewls, "Combat should tick faster."
[Update] Udder Nutter Busty cums, "The Bound Minotaur has been returned to the Homonculus lab following the rollback, should perform as it did previously, kinks and all."
[Update] Nuku mechanically mewls, "Stance command is now a thing. You can use it to switch the damage types for powers that have damage variance (which is basically nothing right now). More features coming soon, like making stance by itself list what powers you have with variance and their options. You can stance damagetype and stance specificpower."
[Update] Husky Tester Miorna yips, "Make Love Not War and Rapid Fire Platitudes readjusted."
[Update] Nuku mechanically mewls, "The damage type being dealt is now displayed in attacks."
[Update] Nuku mechanically mewls, "Damageimmunity should no longer scale with remorts."
[Update] Nuku mechanically mewls, "Damage type specific immunity is now functional."
[Update] Nuku mechanically mewls, "All base powers updated to have updated damage types."
[Update] Nuku mechanically mewls, "All recipes updated to have updated damage types."