Difference between revisions of "Complete Spread/Extra Notes"

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The math for spread is Total Damage / (((Number of Targets * (if CB2 is had 0.8, else 1) * (100 - Spread rating of power or item)) / 100). If at any time the denominator is less than 1, it becomes 1. This damage is applied to all targets.
 
The math for spread is Total Damage / (((Number of Targets * (if CB2 is had 0.8, else 1) * (100 - Spread rating of power or item)) / 100). If at any time the denominator is less than 1, it becomes 1. This damage is applied to all targets.
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<span style="color:red">REMOVED FROM GAME</span>

Latest revision as of 02:40, 16 July 2016

The math for spread is Total Damage / (((Number of Targets * (if CB2 is had 0.8, else 1) * (100 - Spread rating of power or item)) / 100). If at any time the denominator is less than 1, it becomes 1. This damage is applied to all targets.

REMOVED FROM GAME