Difference between revisions of "Roll With It"
From Flexible Survival
(One intermediate revision by the same user not shown) | |||
Line 10: | Line 10: | ||
|- | |- | ||
| [[Mobster]] || 1 | | [[Mobster]] || 1 | ||
+ | |- | ||
+ | | [[Two-Tailed Wizard]] || 2 | ||
|} | |} | ||
[[Category:Combat Skills]] | [[Category:Combat Skills]] |
Latest revision as of 19:39, 14 May 2016
When struck in combat with a damaging blow, you reflexively turn with it, leaving yourself in a better position to counter attack. The attack must be of sufficient force (20/15/10% of your total hitpoints for an assured activation, scaling below that) to exploit. Causes an InstantCooldown on yourself of 1/1.5/2 and a Haste of 3/6/9. Combo: You gain 0.5 Reactive skill per lowest of Tar Baby and Roll With It.
Available In
Mobster | 1 |
Two-Tailed Wizard | 2 |