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| <pre>
| | You have learned how to maximize your equipment rather than relying on |
| .________________________________________________________________________. | | crazy mutant powers. Increase equipment damage by 5% per point and |
| | Item [Taunting Strikes ] Type [ Combat Skill]|
| | status magnitude by 2.5% per point. Also gain +3 upkeep and +5 loadout |
| |________________________________________________________________________|
| | per point. Also increases the Self Repair of items by 3 per point, |
| |______________________[ Description ]______________________|
| | making them cheaper to repair over time. |
| | Your blows are telling and aggravating. You draw attention with every |
| | |
| | swing and every shot. Active, non passive, damaging attacks have a |
| | ==Available In== |
| | 15/30/45% chance of inflicting 1/1 taunt status. |
| | {| class="wikitable" |
| |______________________[ Other Stats ]______________________|
| | |} |
| |________________________________________________________________________|
| |
| |______________________[ Available In ]______________________|
| |
| | Bad Parent [Mastermind,Taunting Strikes,Rage ]| | |
| | Barker [Taunting Strikes,Avoidance,Fast Loading ]| | |
| | Crusader [Front Row,Taunting Strikes,Flurry ]|
| |
| | Dreadnought [Taunting Strikes,Durability,Penetration ]|
| |
| | Gang Leader [Taunting Strikes,Enduring Minions,Avoidance ]|
| |
| | Instigator [Taunting Strikes,Tar Baby,Rage ]|
| |
| | Jerk [Taunting Strikes,Enduring Malice,Reactive ]|
| |
| | Knife Thrower [Taunting Strikes,Flurry,Outnumbered ]|
| |
| | Martyr [Tar Baby,Taunting Strikes,Warded ]|
| |
| | Myrmidon [Taunting Strikes,Health,Endurance ]|
| |
| | Rodeo Clown [Readiness,Roll With It,Taunting Strikes ]|
| |
| | Sacrificial Lamb [Taunting Strikes,Front Row,Tactician ]|
| |
| | Wight [Taunting Strikes,Vampiric,Health ]|
| |
| |________________________________________________________________________|
| |
| </pre>
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| [[Category:Combat Skills]] | | [[Category:Combat Skills]] |
You have learned how to maximize your equipment rather than relying on
crazy mutant powers. Increase equipment damage by 5% per point and
status magnitude by 2.5% per point. Also gain +3 upkeep and +5 loadout
per point. Also increases the Self Repair of items by 3 per point,
making them cheaper to repair over time.
Available In