Difference between revisions of "Hardening"

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{{Recipe Modifier|name=Hardening|desc=Using some complex electronic equipment, you are able to send pulses to temporarily harden and protect on demand without losing mobility.|cred=50%|xp=60%|ingredients=None|salvage=Rare Electronic X 1|istats=Accuracy of 85%<br>100% chance of DamageResist at magnitude 1 for 10 rounds.<br>100% chance of DamageResistDebuff at magnitude 1 for 6 rounds.<br>Loadout of 5<br>100% chance of Hardening DamageResist at magnitude 0.5 for 10 rounds.<br>100% chance of Hardening DamageResistDebuff at magnitude 0.25 for 10 rounds.<br>Status Duration of +20%<br>Upkeep of +10%|skills=None}}
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{{Recipe Modifier|name=Hardening|desc=Using some complex electronic equipment, you are able to send pulses to temporarily harden and protect on demand without losing mobility.|cred=50%|xp=60%|ingredients=None|salvage=Rare Electronic X 1|istats=Accuracy of 85%<br>100% chance of DamageResist at magnitude 1 for 10 rounds.<br>100% chance of DamageResistDebuff at magnitude 1 for 6 rounds.<br>Loadout of 5<br>100% chance of DamageResist at magnitude 0.5 for 10 rounds.<br>100% chance of DamageResistDebuff at magnitude 0.25 for 10 rounds.<br>Status Duration of +20%<br>Upkeep of +10%|skills=None}}

Revision as of 00:01, 14 March 2016

Hardening stats
Description Using some complex electronic equipment, you are able to send pulses to temporarily harden and protect on demand without losing mobility.
Cred Cost 50% XP Cost 60% Ingredients None
Salvage Rare Electronic X 1
Crafting Skills None
Item Stats Accuracy of 85%
100% chance of DamageResist at magnitude 1 for 10 rounds.
100% chance of DamageResistDebuff at magnitude 1 for 6 rounds.
Loadout of 5
100% chance of DamageResist at magnitude 0.5 for 10 rounds.
100% chance of DamageResistDebuff at magnitude 0.25 for 10 rounds.
Status Duration of +20%
Upkeep of +10%

Hardening/Extra Notes Edit notes