Difference between revisions of "Prime Specimen"
(changed Legends skill to Legends Proficiency) |
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*Prickly: 12 EnergyDamageReturn, 25 PhysicalDamageReturn, 1 KnockdownResist | *Prickly: 12 EnergyDamageReturn, 25 PhysicalDamageReturn, 1 KnockdownResist | ||
− | In order to summon one, you must obtain 12 (reduced by Legends | + | In order to summon one, you must obtain 12 (reduced by Legends Proficiency) infection vials of the target creature and a [[Prime Specimen Primer]] from the requisition/reward shop. A [[Prime Specimen Attracting Station]] must also be set up in the creature's area, though the stations are permanent and reusable. Using the primer will bring up a series of prompts that will lead to the appearance of a Prime. |
Prime Specimens will appear at the higher of the area's maximum level or the summoner's level. When defeated, they provide a badge, as well as a boss infection vial. | Prime Specimens will appear at the higher of the area's maximum level or the summoner's level. When defeated, they provide a badge, as well as a boss infection vial. |
Revision as of 04:41, 4 October 2013
Prime Specimens are tougher variants of everyday mutants, that can only be lured out with the help of a Prime Specimen Attracting Station. They currently come in four variants:
- Strong: 50% DamageBuff, 16 Attack, 10 KnockdownResist
- Fast: 10 Charge, 50 Haste, 25 Recharge, 25 Defense, 50 DebuffResist
- Hardy: 5 DamageResist (level scaled), 50% MaxHP
- Prickly: 12 EnergyDamageReturn, 25 PhysicalDamageReturn, 1 KnockdownResist
In order to summon one, you must obtain 12 (reduced by Legends Proficiency) infection vials of the target creature and a Prime Specimen Primer from the requisition/reward shop. A Prime Specimen Attracting Station must also be set up in the creature's area, though the stations are permanent and reusable. Using the primer will bring up a series of prompts that will lead to the appearance of a Prime.
Prime Specimens will appear at the higher of the area's maximum level or the summoner's level. When defeated, they provide a badge, as well as a boss infection vial.
Boss Infection Vials
Boss infection vials can be used to fully infect the user in one go, or give a large boost to an item's XP (30*(level+1), 31*(level+1) for Nanite Controllers). They're also needed to upgrade a power to epic level, and to level up past level 30.