Difference between revisions of "Marp"
From Flexible Survival
(Created page with "Welcome to marp-off/marp-poker! The game of marp-off is played like so: The currency used at all times in marp-off is Tousky Quill. They drop off... Quilled Touskys. ...") |
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Welcome to marp-off/marp-poker! | Welcome to marp-off/marp-poker! | ||
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Note: If something causes the game to halt, like a server crash, etc, marp-recover | Note: If something causes the game to halt, like a server crash, etc, marp-recover | ||
will return all bet (but not spent) quills. | will return all bet (but not spent) quills. | ||
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[[Category:Help Files]] | [[Category:Help Files]] |
Latest revision as of 02:12, 16 April 2013
Welcome to marp-off/marp-poker! The game of marp-off is played like so: The currency used at all times in marp-off is Tousky Quill. They drop off... Quilled Touskys. 1. the game host starts the game with marp-start, chooses how much is the buy-in. 2. other players in the same room can join the game within a minute by typing marp-in. 3. once players are selected, a round of poker-like betting will happen, starting at the buy-in value. you can either marp-bet, marp-call or marp-fold. There is a one minute timer on each bet. 4. once everyone has called/folded, a one minute round of upgrading will happen, where players can upgrade their resultant marp at the cost of Tousky Quills by typing marp-spend. 5. another round of betting will happen. 6. people will marp, their marpiness is calculated (based on several things, badges, forms, etc) and a score is given. The winning score gets all the quills bet (but NOT the ones spent enhancing marpiness.) Note: If something causes the game to halt, like a server crash, etc, marp-recover will return all bet (but not spent) quills.