Difference between revisions of "Antagonists"
From Flexible Survival
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So you want to play an antagonist? That's cool. Just remember, everyone has a reason for what they do. No one is a jerk just for sake of being a jerk. That's crappy storytelling and kind of boring to boot. | So you want to play an antagonist? That's cool. Just remember, everyone has a reason for what they do. No one is a jerk just for sake of being a jerk. That's crappy storytelling and kind of boring to boot. | ||
Remember that this is a game, the idea is for us all to have fun. Don't be a jerk. Work WITH people, not against them, to make awesome scenes of conflict. Characters should clash, not players. | Remember that this is a game, the idea is for us all to have fun. Don't be a jerk. Work WITH people, not against them, to make awesome scenes of conflict. Characters should clash, not players. | ||
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[[Category: Help Files]] | [[Category: Help Files]] |
Latest revision as of 01:50, 16 April 2013
So you want to play an antagonist? That's cool. Just remember, everyone has a reason for what they do. No one is a jerk just for sake of being a jerk. That's crappy storytelling and kind of boring to boot. Remember that this is a game, the idea is for us all to have fun. Don't be a jerk. Work WITH people, not against them, to make awesome scenes of conflict. Characters should clash, not players.