Collective Rage: Difference between revisions

From Flexible Survival
Jump to navigationJump to search
FlexBot (talk | contribs)
Auto update
(No difference)

Revision as of 03:06, 9 January 2013

Collective Rage stats
Type Passive Target Large Ally AoE
Description The moon's call has always been known to cause even normal people to become a little disjointed. The mere presense of those touched by her can drive a group into a rage. Reacting to enemies can cause a period of madness, healing flesh until their rage is sated with an enemeies flesh.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of RageBurst
Training Upgrades
AoE by 2
RageBurst
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Collective Rage/Extra Notes Edit notes

Mutant powers Based on this power: <css>

  1. content table.wikitable{

border: 0; margin: -1.1em 0 0 -12px; }

  1. content table.wikitable th, #content table.wikitable td {

border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }

</css>