Difference between revisions of "Zephyr Lobby"
From Flexible Survival
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Samsquatch (talk | contribs) (Changed links to redirect directly to character's page. Changed format and added Github link.) |
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Quite a sight being only a branch office for Zephyr Inc it has power, the floors are clean and tidy. This is a place quite unlike anything you see around anymore. As if that was not enough you are welcomed to an most unusual receptionist.. (well now a days anyway) a human! | Quite a sight being only a branch office for Zephyr Inc it has power, the floors are clean and tidy. This is a place quite unlike anything you see around anymore. As if that was not enough you are welcomed to an most unusual receptionist.. (well now a days anyway) a human! | ||
− | + | ==Rooms== | |
Zephyr Lobby | Zephyr Lobby | ||
− | == | + | ==NPCs== |
− | * [[ | + | * [[Larissa]] the receptionist |
− | + | ==Monsters== | |
There is no hunting area immediately attached to the Zephyr Lobby. | There is no hunting area immediately attached to the Zephyr Lobby. | ||
− | + | ==Price Sign:== | |
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− | |||
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The prices are based on Free credits (freecreds). You get creds by beating "hostile" denizens and getting a bounty for that (happens automatically). | The prices are based on Free credits (freecreds). You get creds by beating "hostile" denizens and getting a bounty for that (happens automatically). | ||
* '''Nanite Collector''' - 400 Creds/240 Creds after Larissa asks you to transform her (25 lbs this thing weighs, but when equipped gives you the possibility after a fight to collect nanite vials which you can use you're self or sell to Zephyr.) | * '''Nanite Collector''' - 400 Creds/240 Creds after Larissa asks you to transform her (25 lbs this thing weighs, but when equipped gives you the possibility after a fight to collect nanite vials which you can use you're self or sell to Zephyr.) | ||
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* '''Water Bottle''' - 120 Creds (quench that thirst) | * '''Water Bottle''' - 120 Creds (quench that thirst) | ||
+ | ==Notes:== | ||
+ | * With the Researcher start you can sell you're vials here without needing the Nanite Collector. | ||
+ | |||
+ | Github: https://github.com/Nuku/Flexible-Survival/blob/8464baab887aeef447f1c9e71689e8803e61ef33/Nuku%20Valente/Zephyr%20Inc.i7x | ||
[[Category:Single Player]] | [[Category:Single Player]] | ||
[[Category:Locations (Single Player)]] | [[Category:Locations (Single Player)]] |
Revision as of 00:06, 27 January 2015
Quite a sight being only a branch office for Zephyr Inc it has power, the floors are clean and tidy. This is a place quite unlike anything you see around anymore. As if that was not enough you are welcomed to an most unusual receptionist.. (well now a days anyway) a human!
Contents
Rooms
Zephyr Lobby
NPCs
- Larissa the receptionist
Monsters
There is no hunting area immediately attached to the Zephyr Lobby.
Price Sign:
The prices are based on Free credits (freecreds). You get creds by beating "hostile" denizens and getting a bounty for that (happens automatically).
- Nanite Collector - 400 Creds/240 Creds after Larissa asks you to transform her (25 lbs this thing weighs, but when equipped gives you the possibility after a fight to collect nanite vials which you can use you're self or sell to Zephyr.)
- Medkit - 300 Creds (heal them bruised "parts"..)
- Pistol - 600 Creds (pew pew jou!)
- Pepperspray - 350 Creds (spray and pray)
- Water Bottle - 120 Creds (quench that thirst)
Notes:
- With the Researcher start you can sell you're vials here without needing the Nanite Collector.