Difference between revisions of "Homing Boomerang"

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{{Recipe|name=Homing Boomerang|desc=A whirling blade with a central gyro built for striking opponents before returning to its wielder.|cred=10000|xp=|slevel=|ingredients=None|istats=Aggro Rate of 300<br>Charge of 600<br>Cooldown of 6000<br>Damage of 15<br>Damage Type of Slash<br>Damage Variance of 1<br>Desc of A thrown weapon that comes back after striking against your opponent in fly-by attacks. A combination of mechanical marvel and electronic knowhow makes this boomerang function.<br>Energy of 8<br>Loadout of 10<br>Proficiency of Marksmanship<br>100% chance of RepeatAttack at magnitude 1 for 2 rounds.<br>StatusMag of +20%<br>Target of Single enemy<br>Type of Attack, Repeat<br>Upkeep of 5|skills=Mechanical of at least 10<br>Electronic of at least 5|salvage=Common mechanical X 2<br>Common Electronic X 1}}[[Category:Mechanical recipe]][[Category:Electronic recipe]]
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{{Recipe|name=Homing Boomerang|desc=A whirling blade with a central gyro built for striking opponents before returning to its wielder.|cred=10000|xp=|slevel=|ingredients=None|istats=Accuracy of 85%<br>Aggro Rate of 300<br>Charge of 600<br>Cooldown of 6000<br>Damage of 15<br>Damage Type of Blunt<br>Desc of A thrown weapon that comes back after striking against your opponent in fly-by attacks. A combination of mechanical marvel and electronic knowhow makes this boomerang function.<br>Energy of 8<br>Loadout of 10<br>Proficiency of Marksmanship<br>100% chance of RepeatAttack at magnitude 1 for 2 rounds.<br>Target of Single enemy<br>Type of Attack, Repeat<br>Upkeep of 5|skills=Mechanical of at least 10<br>Electronic of at least 5|salvage=Common mechanical X 2<br>Common Electronic X 1}}[[Category:Mechanical recipe]][[Category:Electronic recipe]]

Latest revision as of 00:03, 4 December 2024

Homing Boomerang stats
Description A whirling blade with a central gyro built for striking opponents before returning to its wielder.
Cred Cost 10000 Ingredients None
Salvage Common mechanical X 2
Common Electronic X 1
Crafting Skills Mechanical of at least 10
Electronic of at least 5
Item Stats Accuracy of 85%
Aggro Rate of 300
Charge of 600
Cooldown of 6000
Damage of 15
Damage Type of Blunt
Desc of A thrown weapon that comes back after striking against your opponent in fly-by attacks. A combination of mechanical marvel and electronic knowhow makes this boomerang function.
Energy of 8
Loadout of 10
Proficiency of Marksmanship
100% chance of RepeatAttack at magnitude 1 for 2 rounds.
Target of Single enemy
Type of Attack, Repeat
Upkeep of 5

Homing Boomerang/Extra Notes Edit notes

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Internal error - Flexible Survival

Internal error

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[Z1EL6GyQrCD7bfINoZ5ofwAAADY] /index.php?diff=2221052&oldid=1475196&title=Homing_Boomerang mysqli_sql_exception from line 46 of /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/DatabaseMysqli.php: Deadlock found when trying to get lock; try restarting transaction

Backtrace:

#0 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/DatabaseMysqli.php(46): mysqli->query()
#1 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/Database.php(958): Wikimedia\Rdbms\DatabaseMysqli->doQuery()
#2 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/Database.php(891): Wikimedia\Rdbms\Database->doProfiledQuery()
#3 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/Database.php(1559): Wikimedia\Rdbms\Database->query()
#4 [internal function]: Wikimedia\Rdbms\Database->update()
#5 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/DBConnRef.php(48): call_user_func_array()
#6 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/DBConnRef.php(311): Wikimedia\Rdbms\DBConnRef->__call()
#7 /home/nuku/public_html/flexwiki/includes/jobqueue/JobQueueDB.php(373): Wikimedia\Rdbms\DBConnRef->update()
#8 /home/nuku/public_html/flexwiki/includes/jobqueue/JobQueueDB.php(287): JobQueueDB->claimRandom()
#9 /home/nuku/public_html/flexwiki/includes/jobqueue/JobQueue.php(373): JobQueueDB->doPop()
#10 /home/nuku/public_html/flexwiki/includes/jobqueue/JobQueueGroup.php(242): JobQueue->pop()
#11 /home/nuku/public_html/flexwiki/includes/jobqueue/JobRunner.php(159): JobQueueGroup->pop()
#12 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(972): JobRunner->run()
#13 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(958): MediaWiki->triggerSyncJobs()
#14 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(910): MediaWiki->triggerJobs()
#15 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(731): MediaWiki->restInPeace()
#16 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(750): MediaWiki->{closure}()
#17 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(554): MediaWiki->doPostOutputShutdown()
#18 /home/nuku/public_html/flexwiki/index.php(43): MediaWiki->run()
#19 {main}

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