Difference between revisions of "Cruel Strike"
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Latest revision as of 00:03, 28 October 2024
Type | Damage, Debuff | Target | Single Enemy |
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Description | Going for joints and tendons, you leave your foe reeling and staggering. They should have known better than to step onto any battlefield where you are present. | ||
Cooldown | 5000 | Charge time | 0 |
Energy | 10 | Accuracy | 75% |
Damage | 5 Slash at level 0 | ||
Statuses | |||
100% chance of BluntDamage at magnitude 2 for 5 rounds. 100% chance of PierceDamage at magnitude 2 for 5 rounds. 100% chance of SlashDamage at magnitude 2 for 5 rounds. 100% chance of DelayDebuff at magnitude 20 for 5 rounds. 100% chance of ChargeDebuff at magnitude 10 for 5 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Cruel Strike/Extra Notes Edit notes
Mutant powers Based on this power:
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