Difference between revisions of "Holy Light"

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{{Basepower|name=Holy Light|desc=Raise a paw and call out to the supernatural to give you strength in a trying time. Boosting your overall resistance to most harm, even more effective against powers aligned with your own, this shimmering armor will protect you for a time, though it does little against forces that drain at life more directly.|powertype=Buff|target=Self NoAoE|energy=20|charge=-200|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageResist at magnitude 3 for 5 rounds.<br>100% chance of PositiveDamageImmunity at magnitude 15 for 5 rounds.<br>100% chance of NegativeDamageImmunity at magnitude -5 for 5 rounds.<br>100% chance of PhysicalDamageResist at magnitude 5 for 5 rounds.<br>100% chance of EnergyDamageResist at magnitude 2 for 5 rounds.<br>|Upgrades=}}[[Category:Damageresist inflicting base powers]][[Category:Energydamageresist inflicting base powers]][[Category:Negativedamageimmunity inflicting base powers]][[Category:Physicaldamageresist inflicting base powers]][[Category:Positivedamageimmunity inflicting base powers]][[Category:Friendly base powers]]
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{{Basepower|name=Holy Light|desc=Raise a paw and call out to the supernatural to give you strength in a trying time. Boosting your overall resistance to most harm, even more effective against powers aligned with your own, this shimmering armor will protect you for a time, though it does little against forces that drain at life more directly.|powertype=Buff|target=Self,NoAoE|energy=20|charge=-200|cooldown=10000|accuracy=150%|damageamount=0|damagetype=Healing|Status=100% chance of DamageResist at magnitude 3 for 5 rounds.<br>100% chance of PositiveImmunity at magnitude 15 for 5 rounds.<br>100% chance of NegativeImmunity at magnitude -5 for 5 rounds.<br>100% chance of PhysicalDamageResist at magnitude 5 for 5 rounds.<br>100% chance of EnergyDamageResist at magnitude 2 for 5 rounds.<br>|Upgrades=}}[[Category:Damageresist inflicting base powers]][[Category:Energydamageresist inflicting base powers]][[Category:Negativeimmunity inflicting base powers]][[Category:Physicaldamageresist inflicting base powers]][[Category:Positiveimmunity inflicting base powers]][[Category:Friendly base powers]]

Revision as of 00:07, 11 August 2024

Holy Light stats
Type Buff Target Self,NoAoE
Description Raise a paw and call out to the supernatural to give you strength in a trying time. Boosting your overall resistance to most harm, even more effective against powers aligned with your own, this shimmering armor will protect you for a time, though it does little against forces that drain at life more directly.
Cooldown 10000 Charge time
Energy 20 Accuracy 150%
Damage 0 Healing at level 0
Statuses
100% chance of DamageResist at magnitude 3 for 5 rounds.
100% chance of PositiveImmunity at magnitude 15 for 5 rounds.
100% chance of NegativeImmunity at magnitude -5 for 5 rounds.
100% chance of PhysicalDamageResist at magnitude 5 for 5 rounds.
100% chance of EnergyDamageResist at magnitude 2 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Holy Light/Extra Notes Edit notes

Mutant powers Based on this power: