Difference between revisions of "Cruel Strike"
From Flexible Survival
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− | {{Basepower|name=Cruel Strike|desc=Going for joints and tendons, you leave your foe reeling and staggering. They should have known better than to step onto any battlefield where you are present.|powertype=Damage, Debuff|target=Single Enemy|energy=10|charge= | + | {{Basepower|name=Cruel Strike|desc=Going for joints and tendons, you leave your foe reeling and staggering. They should have known better than to step onto any battlefield where you are present.|powertype=Damage, Debuff|target=Single Enemy|energy=10|charge=500|cooldown=5000|accuracy=75%|damageamount=20|damagetype=Slash|Status=100% chance of StatusBoostDebuff at magnitude 20 for 5 rounds.<br>100% chance of InstantCoolDownDebuff at magnitude 3 for 3 rounds.<br>|Upgrades=}}[[Category:Slash base powers]][[Category:Instantcooldowndebuff inflicting base powers]][[Category:Statusboostdebuff inflicting base powers]][[Category:Hostile base powers]] |
Revision as of 00:01, 20 May 2024
Type | Damage, Debuff | Target | Single Enemy |
---|---|---|---|
Description | Going for joints and tendons, you leave your foe reeling and staggering. They should have known better than to step onto any battlefield where you are present. | ||
Cooldown | 5000 | Charge time | 500 |
Energy | 10 | Accuracy | 75% |
Damage | 20 Slash at level 0 | ||
Statuses | |||
100% chance of StatusBoostDebuff at magnitude 20 for 5 rounds. 100% chance of InstantCoolDownDebuff at magnitude 3 for 3 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Cruel Strike/Extra Notes Edit notes
Mutant powers Based on this power:
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