Difference between revisions of "Will to Destroy"

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{{Basepower|name=Will to Destroy|desc=Take them down, take them all down. It doesn't matter which one feels your claws first, so long as they're all taught a quick and brutal lesson.|powertype=Auto Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of AoEMod at magnitude 1 for 5 rounds.<br>100% chance of Accuracy at magnitude -10 for 5 rounds.<br>100% chance of FleeRate at magnitude 10 for 5 rounds.<br>100% chance of KnockdownResist at magnitude 2 for 5 rounds.<br>|Upgrades=}}[[Category:Accuracy inflicting base powers]][[Category:Aoemod inflicting base powers]][[Category:Fleerate inflicting base powers]][[Category:Knockdownresist inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
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{{Basepower|name=Will to Destroy|desc=Take them down, take them all down. It doesn't matter which one feels your claws first, so long as they're all taught a quick and brutal lesson. You won't stop until you've felled every one of them.|powertype=Auto Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of AoEMod at magnitude 1 for 10 rounds.<br>100% chance of Attack at magnitude 1 for 10 rounds.<br>100% chance of KnockdownResist at magnitude 5 for 10 rounds.<br>100% chance of FleeRate at magnitude -50 for 10 rounds.<br>100% chance of Intimidation at magnitude 1 for 10 rounds.<br>100% chance of Melee at magnitude 1 for 10 rounds.<br>100% chance of Survival at magnitude 1 for 10 rounds.<br>|Upgrades=}}[[Category:Aoemod inflicting base powers]][[Category:Attack inflicting base powers]][[Category:Fleerate inflicting base powers]][[Category:Intimidation inflicting base powers]][[Category:Knockdownresist inflicting base powers]][[Category:Melee inflicting base powers]][[Category:Survival inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Revision as of 00:12, 12 May 2024

Will to Destroy stats
Type Auto Passive Target Self NoAoE
Description Take them down, take them all down. It doesn't matter which one feels your claws first, so long as they're all taught a quick and brutal lesson. You won't stop until you've felled every one of them.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of AoEMod at magnitude 1 for 10 rounds.
100% chance of Attack at magnitude 1 for 10 rounds.
100% chance of KnockdownResist at magnitude 5 for 10 rounds.
100% chance of FleeRate at magnitude -50 for 10 rounds.
100% chance of Intimidation at magnitude 1 for 10 rounds.
100% chance of Melee at magnitude 1 for 10 rounds.
100% chance of Survival at magnitude 1 for 10 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Will to Destroy/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)