Difference between revisions of "Pinning Barrage"
From Flexible Survival
Line 1: | Line 1: | ||
− | {{Basepower|name=Pinning Barrage|desc=It's not important that you land a hit, though that's a bonus. Just lay down a carpet of fire so thick they don't dare take a move.|powertype= | + | {{Basepower|name=Pinning Barrage|desc=It's not important that you land a hit, though that's a bonus. Just lay down a carpet of fire so thick they don't dare take a move.|powertype=Taunt|target=Large Enemy AoE|energy=20|charge=400|cooldown=4000|accuracy=55%|damageamount=10|damagetype=Pierce|Status=100% chance of Taunt at magnitude 2 for 3 rounds.<br>100% chance of ChargeDebuff at magnitude 10 for 5 rounds.<br>100% chance of RechargeDebuff at magnitude 10 for 5 rounds.<br>|Upgrades=}}[[Category:Pierce base powers]][[Category:Chargedebuff inflicting base powers]][[Category:Rechargedebuff inflicting base powers]][[Category:Taunt inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]] |
Revision as of 00:05, 19 April 2024
Type | Taunt | Target | Large Enemy AoE |
---|---|---|---|
Description | It's not important that you land a hit, though that's a bonus. Just lay down a carpet of fire so thick they don't dare take a move. | ||
Cooldown | 4000 | Charge time | 400 |
Energy | 20 | Accuracy | 55% |
Damage | 10 Pierce at level 0 | ||
Statuses | |||
100% chance of Taunt at magnitude 2 for 3 rounds. 100% chance of ChargeDebuff at magnitude 10 for 5 rounds. 100% chance of RechargeDebuff at magnitude 10 for 5 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Pinning Barrage/Extra Notes Edit notes
Mutant powers Based on this power:
|
|
|