Difference between revisions of "Evade"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Basepower|name=Evade|desc=Focusing on evading targets.|powertype=Defense Buff, Self, Toggle, NaniteImmune|target=Self NoAoE|energy=0.5|charge=600|cooldown=1500|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Defense at magnitude 10 for 1 rounds.<br>|Upgrades=DefenseMag by 5}}[[Category:Defense inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]
+
{{Basepower|name=Evade|desc=Focusing on evading targets.|powertype=Defense Buff, Self, Toggle|target=Self NoAoE|energy=0.5|charge=600|cooldown=1500|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Defense at magnitude 10 for 1 rounds.<br>|Upgrades=DefenseMag by 5}}[[Category:Defense inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]

Revision as of 00:02, 1 October 2023

Evade stats
Type Defense Buff, Self, Toggle Target Self NoAoE
Description Focusing on evading targets.
Cooldown 1500 Charge time 600
Energy 0.5 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Defense at magnitude 10 for 1 rounds.
Training Upgrades
DefenseMag by 5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Evade/Extra Notes Edit notes

Mutant powers Based on this power:

  • Skitter ‎(⧼hitcounters-nviews⧽)